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OrlanHeal (Discontinued) 插件下载与使用指南
本页整理了 OrlanHeal (Discontinued) 的功能用途、适用人群、安装方法和常见问题,方便玩家快速判断是否需要安装。
适合谁用
OrlanHeal (Discontinued) 是一款 团队框架 / 增益与减益 / 治疗 类插件,适合需要优化界面、提升操作效率或补充游戏信息提示的魔兽世界玩家。
基本信息
- 插件作者:_ForgeUser259495
- 插件分类:团队框架 / 增益与减益 / 治疗
- 适配版本:7.1.5
- 累计下载:9,354
安装方法
- 点击上方下载按钮获取 OrlanHeal (Discontinued)插件文件。
- 解压后将插件文件夹放入 World of Warcraft/_retail_/Interface/AddOns 目录。
- 重启游戏或在角色界面点击插件,确认 OrlanHeal (Discontinued) 已启用。
- 如果插件不生效,请检查版本是否匹配,或关闭同类冲突插件后重试。
使用建议
OrlanHeal (Discontinued) 安装后建议先在角色界面确认已启用,进入游戏后根据插件提供的命令、小地图按钮或设置面板进行调整。如遇到报错,可先单独启用该插件排查冲突。
OrlanHeal (Discontinued) 常见问题
OrlanHeal (Discontinued) 适合需要 团队框架 / 增益与减益 / 治疗 类功能的玩家,特别是希望提升游戏便利性、界面管理或战斗信息获取效率的用户。
下载后解压到 Interface/AddOns 目录,然后重启游戏并在角色界面启用插件。
常见原因是目录多套一层、游戏版本不匹配、依赖插件缺失或同类插件冲突。
可以查看本页的替代插件推荐和相关插件区域,按下载量和分类选择同类工具。
插件 AI 问答
可以问:这个插件正式服能用吗、和 DBM 冲突吗、怎么设置、有没有替代插件。
OrlanHeal (Discontinued) 是一款魔兽世界插件,主要用于界面框架、头像、动作条或冷却显示优化。建议根据自己的版本和插件环境先测试兼容性。
插件用途
OrlanHeal (Discontinued) 主要面向需要团队框架功能的玩家,用来改善游戏体验、减少重复操作或补充默认界面没有直接提供的信息。
适用场景
- 界面框架、头像、动作条或冷却显示优化
使用建议
安装后建议先在角色选择界面或插件管理器中确认已启用,再进入游戏测试是否与现有整合包、WA 和其他插件冲突。如遇报错,可以先禁用同类插件排查。
Healer raid frames by Orlan@Azuregos (Орлан@Азурегос).
- For healers only
- Shows frames for each raid or group member and their pets
- Shows health, absorbtion shields and mana
- Shows incoming heals and your incoming heals
- Shows color coded range to players and pets
- Shows important buffs and debuffs (and stack counts)
- Shows raid roles and raid marks on players
- Shows AFK and DND players
- Allows casting spells on different mouse button clicks depending on ctrl, alt, shift buttons (configurable)
- Shows some important ability cooldowns and spell durations
- Uses raid window border color to indicate conditions that affect instant spell availability
- Uses player frame border color to indicate threat situation and some important debuffs
Window layout is inspired by Duugu's SWP Heal.
Commands:
- /oh show - show unit frames
- /oh hide - hide unit frames
- /oh setup - setup spells
Player border color codes (by priority):
- red - has aggro;
- yellow - is close to pull aggro
Some important raid debuffs are additionally indicated with white unit window background. And the most important bad ones as blue background, and the most important good ones as green backgroud.
Buff/debuff color codes:
- red - less than 3 seconds left
- yellow - less than 6 seconds left
Health bar color codes:
- green - current health
- orange - incoming healing not from you
- yellow - incoming healing from you
- red - some overhealing incoming (it's fixed width - it doesn't show how much overhealing is incoming)
Group count switches:
- top row - number of group windows shown
- bottom row - number of groups whose players are visible. If top row > bottom row, then some group windows will have invisible players. When players join, leave, or change group while in combat, your frames will not be updated. Internal player indexes will change so players may be shown in wrong groups. If those groups doesn't have windows, you will no longer see such players (and so no longer heal them). Setting group window count to show groups for all players in your raid prevents that. Groups for players who are not inside the instance may be hidden using the bottom row switches.
- Nm - name binding mode. In that mode units are bound to windows by their names instead of unit IDs. As a result, windows are not updated in combat at all. In some cases information is not available by name at the time of window update so you'll need to update the window manually (by switching between modes, for example - no direct button for that yet). But in PvE raids with extra people in raid group there is no need to show additional invisible groups in that mode.
Class/spec specific UI:
CurseForge: https://www.curseforge.com/wow/addons/orlanheal-discontinued用户评价
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