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Details! Item Level Display (Bars & some UIs) 插件下载与使用指南
本页整理了 Details! Item Level Display (Bars & some UIs) 的功能用途、适用人群、安装方法和常见问题,方便玩家快速判断是否需要安装。
适合谁用
Details! Item Level Display (Bars & some UIs) 是一款 战斗 / 单位框架 / 插件扩展 类插件,适合需要优化界面、提升操作效率或补充游戏信息提示的魔兽世界玩家。
基本信息
- 插件作者:hk2084
- 插件分类:战斗 / 单位框架 / 插件扩展
- 适配版本:12.0.1,12.0.5,12.0.7
- 累计下载:13,637
安装方法
- 点击上方下载按钮获取 Details! Item Level Display (Bars & some UIs)插件文件。
- 解压后将插件文件夹放入 World of Warcraft/_retail_/Interface/AddOns 目录。
- 重启游戏或在角色界面点击插件,确认 Details! Item Level Display (Bars & some UIs) 已启用。
- 如果插件不生效,请检查版本是否匹配,或关闭同类冲突插件后重试。
使用建议
Details! Item Level Display (Bars & some UIs) 安装后建议先在角色界面确认已启用,进入游戏后根据插件提供的命令、小地图按钮或设置面板进行调整。如遇到报错,可先单独启用该插件排查冲突。
Details! Item Level Display (Bars & some UIs) 常见问题
Details! Item Level Display (Bars & some UIs) 适合需要 战斗 / 单位框架 / 插件扩展 类功能的玩家,特别是希望提升游戏便利性、界面管理或战斗信息获取效率的用户。
下载后解压到 Interface/AddOns 目录,然后重启游戏并在角色界面启用插件。
常见原因是目录多套一层、游戏版本不匹配、依赖插件缺失或同类插件冲突。
可以查看本页的替代插件推荐和相关插件区域,按下载量和分类选择同类工具。
插件 AI 问答
可以问:这个插件正式服能用吗、和 DBM 冲突吗、怎么设置、有没有替代插件。
Details! Item Level Display (Bars & some UIs) 是一款魔兽世界插件,主要用于界面框架、头像、动作条或冷却显示优化、伤害统计、输出循环或战斗表现分析。建议根据自己的版本和插件环境先测试兼容性。
插件用途
Details! Item Level Display (Bars & some UIs) 主要面向需要插件扩展功能的玩家,用来改善游戏体验、减少重复操作或补充默认界面没有直接提供的信息。
适用场景
- 界面框架、头像、动作条或冷却显示优化
- 伤害统计、输出循环或战斗表现分析
使用建议
安装后建议先在角色选择界面或插件管理器中确认已启用,再进入游戏测试是否与现有整合包、WA 和其他插件冲突。如遇报错,可以先禁用同类插件排查。
Details! Item Level Display shows item level and tier set bonus next to every player name on Details! Damage Meter, ElvUI, Grid2, DandersFrames, and Blizzard's built-in Damage Meter (experimental).
Built for WoW: Midnight (12.0+). Five independent output channels — auto-detects what you have installed, nothing to set up to get started. Want to tweak it? Type /dilvl for a full in-game settings window with a live preview.
Don't use Details!? No problem — the addon falls back to Blizzard's Damage Meter (12.0+) and works on top of your unit-frame addon of choice (ElvUI / Grid2 / Danders). Force BlizzDM on with /dilvl blizzdm.
New in 1.5.0 — In-Game Settings Window
Type /dilvl to open a real options window — no more memorizing slash commands. Master toggles, layout, position, and per-channel settings, all with a live preview that updates as you click, so you see exactly how it'll look. Four tabs (What's New / General / Output Channels / Diagnostics), resizable, and it remembers its size and position per character.
Two requested options arrived too: a fixed text size for Details! bars, and showing item level on just one Details! window instead of all of them.
How It Looks
| Mode | Example | Command |
|---|---|---|
| Inline right (default) | 1. Razul [263] [4P] 67K |
/dilvl position right |
| Inline left | 1. [263] [4P] Razul 67K |
/dilvl position left |
| Columns (Details! only) | 1. Razul 4P 263 67K |
/dilvl layout columns |
| ElvUI frame tag | Razul [263] or Razul 263 |
/dilvl elvui on |
| Grid2 indicator | 263 on any text indicator |
/dilvl grid2 on |
| Danders Frames overlay | 263 in 13 positions, live size 6-30 |
/dilvl danders on |
Position toggle (/dilvl position) applies to Details! and Blizzard DM. Column layout is Details! only.
Features
- In-game settings window —
/dilvlopens a full options UI with live preview (or keep using the slash commands — both work) - Item level in brackets next to each player name:
Razul [259] - Five output channels — Details! bars, ElvUI tag, Grid2 status, Danders FontString, Blizzard DM — independently toggleable
- Two layout modes (Details!):
inlineorcolumns— switch via/dilvl layout - Position toggle — iLvl before or after player name via
/dilvl position - Adjustable Details! text size — pick a fixed size for the Columns layout (
/dilvl details size, or the slider) - Single-window mode — show iLvl on one Details! window instead of all of them (
/dilvl details window) - Column mode works during combat — iLvl and tier stay visible while fighting
- Color-coded by gear tier (orange = BiS, purple = high, blue = mid, green = low, grey = base)
- 2P / 4P tier (PvE) set bonus detection for Midnight Season 1
- Instant iLvl via LibOpenRaid — Details! users share iLvl instantly, no inspect delay
- Two ElvUI tags —
[dilvl](with brackets,Raza [284]) and[dilvl:plain](bare number,Raza 284). Listed in ElvUI's tag browser, usable in any Custom Text - Danders Frames overlay — 13 anchor positions (7 inside + 6 off-frame above/below the unit) and live text size (
/dilvl danders size <n>, range 6-30, no/reloadneeded) - What's New tab — new features are listed in the settings window after each update, so nothing slips past you
- Per-feature fault isolation — a bug in one channel can't take down the others (each has its own auto-disable + recovery)
- Automatic background inspection outside of combat
- 2-hour persistent cache — survives
/reload, loads instantly on re-login - Automatic re-inspection after boss kills (catches loot upgrades)
- Your own iLvl updates instantly on gear swap
- Cross-realm, M+, LFR and LFD support (up to 40 players)
Supported Output Channels
| Channel | Default | Toggle | Notes |
|---|---|---|---|
| Details! Damage Meter | ON when installed | /dilvl details |
Full support: inline, columns, position, text size, per-window |
| ElvUI | OFF (opt-in) | /dilvl elvui on |
[dilvl] and [dilvl:plain] tags for unit frames |
| Grid2 | OFF (opt-in) | /dilvl grid2 on |
Custom dilvl status, assignable to any text indicator |
| DandersFrames | OFF (opt-in) | /dilvl danders on |
FontString overlay, 13 anchor positions, live text size (6-30) |
| Blizzard Damage Meter (12.0+) | AUTO | /dilvl blizzdm |
Experimental: inline + position toggle (limitations) |
No dependencies required. Install the addon, and it works with whatever you have.
⚠️ Blizzard Damage Meter — Known Limitations
Due to Blizzard's Secret Value system in Midnight, the Blizz DM overlay has the following limitations in instanced content (Dungeons, Delves, M+, LFR/Raid):
- Tags disappear during combat and reappear between pulls
- Some class colors may briefly reset after combat ends
- In LFR/Raid, certain segments (e.g. "Damage by Class") may not show tags — switch segments (A–G) to refresh
- After a wipe in LFR/Raid, tags may not return until the next segment switch
- Left position (
/dilvl position left): players who haven't been inspected yet (out of range, just joined) may show no tag until the next pull. Right position is more forgiving here
These are Blizzard restrictions, not addon bugs. Details! bars, ElvUI, Grid2, and DandersFrames are unaffected and always show full data.
Slash Commands
/dilvl— open the settings window/dilvl help— list all commands/dilvl on/off— enable / disable/dilvl details— toggle Details! bars/dilvl details size <n>— Details! text size (Columns layout;0= match Details' own font)/dilvl details window <all|1-10>— show iLvl on one Details! window instead of all/dilvl blizzdm— toggle Blizzard Damage Meter overlay/dilvl elvui on/off— toggle ElvUI tag/dilvl grid2 on/off— toggle Grid2 status/dilvl danders on/off— toggle Danders Frames overlay/dilvl danders pos <opt>— Danders anchor position. Inside:top,topright,topleft,bottom,bottomright,bottomleft,center. Off-frame:above,aboveleft,aboveright,below,belowleft,belowright/dilvl danders size <n>— Danders text size (6-30, live, no/reload)/dilvl layout— toggle inline / columns (Details! only)/dilvl position— toggle iLvl left / right of player name/dilvl color— toggle color-coded display/dilvl setbonus— toggle 2P/4P display/dilvl inspect— manual re-inspect/dilvl debug— full status report for bug reports
Full documentation, source code, and issue tracker on GitHub.
CurseForge: https://www.curseforge.com/wow/addons/details-item-level-plugin用户评价
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