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- 界面布局、头像框、姓名板和动作条优化
ClassicUI 插件下载与使用指南
本页整理了 ClassicUI 的功能用途、适用人群、安装方法和常见问题,方便玩家快速判断是否需要安装。
适合谁用
ClassicUI 是一款 动作条 / 战斗 / 背包与库存 类插件,适合需要优化界面、提升操作效率或补充游戏信息提示的魔兽世界玩家。
基本信息
- 插件作者:millanzarreta
- 插件分类:动作条 / 战斗 / 背包与库存
- 适配版本:12.0.5
- 累计下载:4,723
安装方法
- 点击上方下载按钮获取 ClassicUI插件文件。
- 解压后将插件文件夹放入 World of Warcraft/_retail_/Interface/AddOns 目录。
- 重启游戏或在角色界面点击插件,确认 ClassicUI 已启用。
- 如果插件不生效,请检查版本是否匹配,或关闭同类冲突插件后重试。
使用建议
ClassicUI 安装后建议先在角色界面确认已启用,进入游戏后根据插件提供的命令、小地图按钮或设置面板进行调整。如遇到报错,可先单独启用该插件排查冲突。
ClassicUI 常见问题
ClassicUI 适合需要 动作条 / 战斗 / 背包与库存 类功能的玩家,特别是希望提升游戏便利性、界面管理或战斗信息获取效率的用户。
下载后解压到 Interface/AddOns 目录,然后重启游戏并在角色界面启用插件。
常见原因是目录多套一层、游戏版本不匹配、依赖插件缺失或同类插件冲突。
可以查看本页的替代插件推荐和相关插件区域,按下载量和分类选择同类工具。
插件 AI 问答
可以问:这个插件正式服能用吗、和 DBM 冲突吗、怎么设置、有没有替代插件。
ClassicUI 是一款魔兽世界插件,主要用于界面框架、头像、动作条或冷却显示优化,适合对应经典服或周年服版本使用。建议根据自己的版本和插件环境先测试兼容性。
插件用途
ClassicUI 主要面向需要动作条功能的玩家,用来改善游戏体验、减少重复操作或补充默认界面没有直接提供的信息。
适用场景
- 界面框架、头像、动作条或冷却显示优化
使用建议
安装后建议先在角色选择界面或插件管理器中确认已启用,再进入游戏测试是否与现有整合包、WA 和其他插件冲突。如遇报错,可以先禁用同类插件排查。
ClassicUI is an addon that has the objective of returning the classic default interface that has been heavily modified in Dragonflight (to pre-BFA style).

Features
* ClassicUI restores the classic interface, which includes a total relocation of action bars, backpack and bags, the microbuttons (character detail, guild, etc ...), and status bars (reputation, experience, honor, ...). The purpose of this addon is to make the interface look exactly like the old interface (pre-BFA), specially the frames related to the action bars.
* Pixel perfect: Meticulous work has been done to automatically establish the bars in the old position with exactness at the pixel level.
* Works correctly in all resolutions and in all interface scales.
* Fully reversible: ClassicUI only makes modifications in the session, so no change is permanent and it doesn't make any changes to any user profiles. You can restore the new Dragonflight interface to how it was before simply by disabling this addon.
* Compatible with Edit Mode: ClassicUI does not modify your Edit Mode settings in any way, it simply ignores some of the current settings. You will be able to switch between different Edit Mode profiles without problems. Edit Mode options that are not related to frames that ClassicUI modifies will continue to apply without problems. The options related to the frames that ClassicUI modifies are usually ignored, although some are supported, here is the list of the supported ones:
· Action Bars -> "# of Icons" ("12" is the recommended value)
· Action Bars -> "Bar Visible" ("Always Visible" is the recommended value)
· Action Bars -> "Always Show Buttons" (your choice)
· Minimap -> "Rotate minimap" (your choice)
· Menu -> "Eye size" ("100" is the recommended value, other values may need to adjust the offset)
Although it is also possible to make modifications to the EditMode profiles with ClassicUI enabled, it is recommended to temporarily disable ClassicUI to make permanent modifications to these EditMode profiles.
* Configurable: You can access the configuration menu from Interface->Addons or by typing the /ClassicUI command. Type /ClassicUI help to know all the available slash commands.
- Frame options: ClassicUI allows the user to manually move the action bars and the status bars individually, this allows a greater personalization and serves as a correction if some placement error occurs. For each action bar, you can choose the layout of its buttons, being able to restore the classic style (the default option) or keep the new Dragonflight button style. For the classic layout, you can additionally select to keep some specific textures of the new style, thus allowing greater customization. You can also show/hide/move the left/right Gargoyle art frame and select new alternate Gargoyle models, and some alternative classic microbutton icons are also available among many other configuration options. Do not forget to review the different customization options to set the interface to your liking.
- Extra frames: ClassicUI allows the user to modify some additional interface elements besides those strictly related to action bars. These mods are independent of the rest of the addon and can be individually enabled/disabled (most are enabled by default), even with the main addon disabled. Currently, the extra frames supported are the following:
· Minimap: In this panel, the user can select between using the new minimap introduced in Dragonflight or restoring the old one. You can also change its position and/or scale it. From this section it is also possible to move the QueueButton (LFG Button) to another position, choose between a smaller or larger size and choose whether or not to anchor it to the minimap.
· Bags: It has an option that allows you to modify the behavior of the free space counter in the bag (among other options, for example, it allows you to choose to ignore the bag of components in the free space count). It also allows you to change its position.
· BuffAndDebuffFrame: It has the option to hide the arrow that hides/expands the Buffs (and keeps the buffs always visible). In the future, it is planned to include more options related to the control of the position of these frames.
· Chat: It has an option that allows you to restore some old chat features, such as scroll arrows.
· PlayerFrame, PetFrame, TargetFrame, FocusFrame: coming soon™... (not implemented yet)
· Castbar: coming soon™... (not implemented yet)
· LootFrame: coming soon™... (not implemented yet)
- Extra options: Although it is not the main purpose of this addon, some additional functionalities related to action bars have been incorporated that can be very useful (disabled by default):
· Guild Panel Mode: This additional option allows you to recover the old guild panel. You can select open the old guild panel by means of some access modes (keybind, left, middle or right click on the guild microbutton, ...) and conserve other access modes to continue accessing the new social guild panel.
· Keybinds Visibility: This functionality allows hide the text of the keybinds of the action bars. You can hide these keybinds but still show the range point (the default one if you do not set a keybind) or completely hide all the keybinds. You can also select hide the ActionButtons Names (usually shown when a macro is assigned to an ActionButton).
· RedRange: By default, the Blizzard interface only shows in red the keybind text of the spell when it is out of range. This additional functionality allows you to display the icon completely red when an ability is out of range.
· GreyOnCooldown: This extra option allows to show desaturated Icons on ActionButtons when the spell is on cooldown. If you only like this feature, you should check its own addon website.
· LossOfControlUI Remover: When your character suffers a CC effect, the default behavior of your action bars is to establish a Cooldown according to the CC duration. This can be annoying for some players. You can activate this additional option to remove the cooldown of the bars produced by the effects of CC.
Donations
Support the development of ClassicUI (and my other addons)!
Donations are always welcome, but never required. I’m truly grateful to anyone who wants to support the development of this addon. I would like to emphasize that contributions are (and always will) completely optional.
Found a Bug?
You can report issues here.
CurseForge: https://www.curseforge.com/wow/addons/classicui
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