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BlizzHUDTweaks 插件下载与使用指南
本页整理了 BlizzHUDTweaks 的功能用途、适用人群、安装方法和常见问题,方便玩家快速判断是否需要安装。
适合谁用
BlizzHUDTweaks 是一款 动作条 / HUD界面 / 其他插件 类插件,适合需要优化界面、提升操作效率或补充游戏信息提示的魔兽世界玩家。
基本信息
- 插件作者:PhenomAlreadyTaken
- 插件分类:动作条 / HUD界面 / 其他插件
- 适配版本:12.0.7
- 累计下载:11,772
安装方法
- 点击上方下载按钮获取 BlizzHUDTweaks插件文件。
- 解压后将插件文件夹放入 World of Warcraft/_retail_/Interface/AddOns 目录。
- 重启游戏或在角色界面点击插件,确认 BlizzHUDTweaks 已启用。
- 如果插件不生效,请检查版本是否匹配,或关闭同类冲突插件后重试。
使用建议
BlizzHUDTweaks 安装后建议先在角色界面确认已启用,进入游戏后根据插件提供的命令、小地图按钮或设置面板进行调整。如遇到报错,可先单独启用该插件排查冲突。
BlizzHUDTweaks 常见问题
BlizzHUDTweaks 适合需要 动作条 / HUD界面 / 其他插件 类功能的玩家,特别是希望提升游戏便利性、界面管理或战斗信息获取效率的用户。
下载后解压到 Interface/AddOns 目录,然后重启游戏并在角色界面启用插件。
常见原因是目录多套一层、游戏版本不匹配、依赖插件缺失或同类插件冲突。
可以查看本页的替代插件推荐和相关插件区域,按下载量和分类选择同类工具。
插件 AI 问答
可以问:这个插件正式服能用吗、和 DBM 冲突吗、怎么设置、有没有替代插件。
BlizzHUDTweaks 是一款魔兽世界插件,主要用于界面框架、头像、动作条或冷却显示优化。建议根据自己的版本和插件环境先测试兼容性。
插件用途
BlizzHUDTweaks 主要面向需要其他插件功能的玩家,用来改善游戏体验、减少重复操作或补充默认界面没有直接提供的信息。
适用场景
- 界面框架、头像、动作条或冷却显示优化
使用建议
安装后建议先在角色选择界面或插件管理器中确认已启用,再进入游戏测试是否与现有整合包、WA 和其他插件冲突。如遇报错,可以先禁用同类插件排查。
BlizzHUDTweaks
Provides tweaks to the newly introduced Blizzard HUD in Dragonflight:
- Out of combat fading for action bars / frames
- Rested area fading for action bars / frames
- In combat fading for action bars / frames
- Action bar padding below blizzard minimum of 2
- Hide unused actionbar 1 buttons
- Repositioning / Scaling of class resources and totem bar (For example combo points, arcane charges etc.)
- Small quality of life improvements
For more details see Features.
Usage
Open the options via the in game options menu or by typing /bht or /blizzhudtweaks and navigate through the options. Make sure you expand the options, since each "module" is in its own sub category.
Chat commands
- Toggle minimap icon:
/bht minimap
Features
Mouseover Fade (action bars, frames)
You can fade out most of the actions bars and frames for different scenarios. You can set different alpha values for In Combat, Out of Combat, and In Resting Area. You also can set the options globally and use them for each action bar/frame.
Configuration options
- Allow mouseover in combat
- Fade Duration
- In Combat Fade
- Out of Combat Fade
- Fade based on health percentage
- Neighborhood fade
- Instanced Area fade
- Rested Area Fade
- Set options globally or for each frame
- Treat targeting as in combat fade
- Be able to link frames together for fading
The priority of the checks is as follows
- In Combat Fade
- Has Target Fade (which uses the
In Combat Fadevalues) - Health percentage
- Neighborhood fade
- Instanced Area fade
- Rested Area Fade
- Out Of Combat Fade
Performance
Even though the add-on has to check more or less in a set interval, it is very performant. It only uses memory if there are fades being performed and checks in a smart way if there is something to render. If you have any trouble, you can manually set the interval which is used for the fading checks.
Help
Discord
If you have any question and want fast answers, please check the Discord. I made it for another add-on, but there is a sub category to ask your questions. The link should already point to the corresponding channel.
FAQ
Frame not showing even though it should
Please ensure you have enabled the wanted option for the given action bar or frame. Also, make sure you haven't set the Bar Visible option in the Blizzard Edit Mode to something else than Always visible
- If set to
Out of Combatyou might be missing the frame or can't mouseover it since the blizzard option overwrites everything else
Frame fading out when fade delay is set
Usually this only happens when you mouseover a frame. Mouseover overwrites the fade animation, which has a set delay and will not maintain the delay after you leave the frame.
Fading is setup but nothing happens
Make sure you have Enabled the fading for the given frame
I have setup the position of class resources but it won't move
Make sure you have set atleast the anchor and either xOffset or yOffset since any combination is needed to actually move the resource frame.
Known Issues
- When reloading the UI while having a target the alpha will only applied once the target changes
- When using
Minimapfading the textures do not get loaded by blizzard for indoors maps - When moving an ability when in combat, the actionbar padding will not be applied since it would use protected functions while in combat
Support
If you'd like to support me just leave a star on Github :)
CurseForge: https://www.curseforge.com/wow/addons/blizzhudtweaks用户评价
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