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Cursor Arcs 插件下载与使用指南
本页整理了 Cursor Arcs 的功能用途、适用人群、安装方法和常见问题,方便玩家快速判断是否需要安装。
适合谁用
Cursor Arcs 是一款 动作条 / HUD界面 / 增益与减益 / 单位框架 类插件,适合需要优化界面、提升操作效率或补充游戏信息提示的魔兽世界玩家。
基本信息
- 插件作者:CanardWcs
- 插件分类:动作条 / HUD界面 / 增益与减益 / 单位框架
- 适配版本:12.0.1
- 累计下载:7,973
安装方法
- 点击上方下载按钮获取 Cursor Arcs插件文件。
- 解压后将插件文件夹放入 World of Warcraft/_retail_/Interface/AddOns 目录。
- 重启游戏或在角色界面点击插件,确认 Cursor Arcs 已启用。
- 如果插件不生效,请检查版本是否匹配,或关闭同类冲突插件后重试。
使用建议
Cursor Arcs 安装后建议先在角色界面确认已启用,进入游戏后根据插件提供的命令、小地图按钮或设置面板进行调整。如遇到报错,可先单独启用该插件排查冲突。
Cursor Arcs 常见问题
Cursor Arcs 适合需要 动作条 / HUD界面 / 增益与减益 / 单位框架 类功能的玩家,特别是希望提升游戏便利性、界面管理或战斗信息获取效率的用户。
下载后解压到 Interface/AddOns 目录,然后重启游戏并在角色界面启用插件。
常见原因是目录多套一层、游戏版本不匹配、依赖插件缺失或同类插件冲突。
可以查看本页的替代插件推荐和相关插件区域,按下载量和分类选择同类工具。
插件 AI 问答
可以问:这个插件正式服能用吗、和 DBM 冲突吗、怎么设置、有没有替代插件。
Cursor Arcs 是一款魔兽世界插件,主要用于增益、减益、光环或职业状态监控。建议根据自己的版本和插件环境先测试兼容性。
插件用途
Cursor Arcs 主要面向需要增益与减益功能的玩家,用来改善游戏体验、减少重复操作或补充默认界面没有直接提供的信息。
适用场景
- 增益、减益、光环或职业状态监控
使用建议
安装后建议先在角色选择界面或插件管理器中确认已启用,再进入游戏测试是否与现有整合包、WA 和其他插件冲突。如遇报错,可以先禁用同类插件排查。
CursorArcs — Arc-Shaped Timers Around Your Cursor
CursorArcs displays customizable arc-shaped timers that follow your cursor (or sit at a fixed screen position). Track your GCD, spell casts, cooldowns, buffs, and more — all rendered with World of Warcraft's native cast bar textures for a polished, integrated look.
Every ring is fully configurable: radius, thickness, arc span, colors, direction, and more. Create as many rings as you want and arrange them however you like.
Ring Types
Each ring is tied to a data source that drives its fill animation:
- GCD — Tracks your Global Cooldown in real time.
- Cast — Shows spell cast and channel progress with optional completion flash and fade animations.
- Spell CD — Displays the cooldown of a specific spell. Supports multi-charge spells (e.g. Fire Blast, Chi Torpedo) with separate sub-arcs per charge.
- Buff — Monitors a buff or debuff timer. Supports multi-stack buffs with sub-arcs per stack.
- Static — A decorative ring with no data source — always full. Great for visual borders or cosmetic layering.
Geometry & Positioning
- Radius — Distance from the anchor point to the ring (10–200 px).
- Thickness — Width of the arc stroke (1–30 px).
- Arc Span — How much of the circle the ring covers (0–360°). A full 360° ring, a 180° half-circle, a small 45° notch — your choice.
- Start Angle — Where the arc begins (0° = 12 o'clock, increases clockwise).
- X / Y Offset — Shift each ring independently from the anchor point.
- Anchor Mode — Rings can follow your cursor or be locked to a fixed screen position.
Visual Customization
Rings use WoW's modern cast bar atlas textures, desaturated and re-colored with your chosen tint. This gives every ring a 3D, polished look that blends seamlessly with the default UI.
- Fill Color — Full RGBA color picker for the active fill.
- Show Track — Toggle the background (empty) portion of the ring on or off.
- Track Opacity — Control how visible the background ring is.
- Spark — A glowing indicator at the leading edge of the fill.
- Glow — Optional glow effect with adjustable radius.
Multi-Charge / Multi-Stack Colors
For Spell CD rings with multi-charge spells, you get additional color options:
- Partial Charges Color — Tint when at least one charge is available but not all.
- All Charges Color — Tint when every charge is ready.
Each charge gets its own sub-arc section with independent texture edges, so you can visually distinguish individual charges at a glance.
Animation
- Fill Direction — Clockwise or counter-clockwise.
- Fill Mode — Drain (starts full, empties as time passes) or Fill (starts empty, fills up).
- Smooth Interpolation — Enable frame-by-frame smoothing so the fill glides instead of jumping.
Cast Bar Animations (Cast rings only)
- Success Flash — A bright green pulse when a cast completes.
- Failure Flash — A red pulse when a cast is interrupted or fails.
- Fade Out — The ring gracefully fades after cast completion.
Visibility Controls
- Show in Combat / Out of Combat — Per-ring toggles.
- Combat Opacity / OOC Opacity — Separate alpha values for each state.
- Hide When Spell Ready (Spell CD) — Automatically hide the ring when the spell is off cooldown.
- Show Full When Ready (Spell CD) — Display a fully filled ring instead of hiding it.
- Hide When Buff Inactive (Buff / Cast) — Only show the ring when a buff is active or a cast is in progress.
Profile System
Save and swap between complete configuration sets:
- Multiple Profiles — Create as many profiles as you need.
- Per-Spec Binding — Automatically switch profiles when you change talent specialization.
- Copy From — Duplicate an existing profile as a starting point.
- Import / Export — Share your setup with others by pasting a profile string.
Settings Panel
A clean, built-in settings window with:
- Live Editing — Every change applies instantly. No "Apply" button needed.
- Spell Search — Type a spell name or ID and pick from an autocomplete dropdown with icons. Powered by a background spell cache that scans hundreds of thousands of spells.
- Color Pickers — Native WoW color picker with opacity support.
- Dropdown Menus — Clean selection for ring type, direction, fill mode, and more.
- Ring Management — Add, delete, enable/disable, and reorder rings from the left navigation panel.
Slash Commands
/ca or /cursorarcs
/ca— Open settings panel/ca show//ca hide//ca toggle— Control ring visibility/ca profile <name>— Switch to a named profile/ca reset confirm— Reset all settings to defaults
Default Rings
CursorArcs ships with four pre-configured rings to get you started:
- GCD Ring — 360° circle, radius 36
- Cast Bar — 270° arc, radius 50, with cast completion animations
- Spell CD — 270° arc, radius 50, hidden when spell is ready
- Decorative — 360° static ring, radius 78, subtle background accent
All four are fully editable. Delete the ones you don't need, or add more.
Technical Details
- Rendered using WoW's SetVertexOffset trapezoid technique with ~12° segments for smooth arcs.
- Uses modern atlas textures (ui-castingbar-filling-standard, ui-castingbar-background) with 8-parameter UV mapping.
- Fill textures are desaturated then vertex-colored, preserving the 3D gradient shading while allowing any fill color.
- Efficient per-frame updates with geometry caching and change detection.
- Lightweight — minimal CPU overhead even with multiple rings active.
Feedback, bug reports, and feature requests are welcome in the comments!
CurseForge: https://www.curseforge.com/wow/addons/cursor-arcs用户评价
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