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反馈:午夜第二赛季地下城测试 - 7月2日至7月6日

原题:蓝贴回复:Feedback: Midnight Season 2 Dungeon Testing July 2nd - July 6th
US论坛蓝贴yeeta2026-07-03 03:08阅读 25
大家好! “午夜”第二赛季地下城测试将于7月2日(周四)继续进行。我们正在调整史诗钥石地下城的测试时间表。 7月2日 - 7月6日:午夜地下城 盲光谷 纳洛拉克之巢 魔...

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大家好! 午夜赛季第2赛季的地下城测试将于7月2日(周四)继续进行。我们对史诗钥石地下城的测试时间表进行了调整。 **7月2日 - 7月6日:午夜地下城** - 黯缚幽谷 - 纳洛拉克之巢 - 谋杀巷 - 虚空裂痕竞技场 **7月7日 - 7月13日:传承地下城** - 塞塔里斯神庙 - 诸王之眠 - 红玉新生法池 **7月14日 - 7月22日:所有第2赛季史诗钥石地下城** 在测试期间,你可以通过与暴风城、奥格瑞玛和银月城的钥石商人交谈来获取和自定义史诗钥石。附近的地下城传送NPC将协助你进行传送。该NPC现在也会出现在每个史诗难度地下城的起点,可以将玩家传送回主城。只要你角色装备的物品等级至少达到226级,它们将自动根据需要提升到更高等级以支持地下城测试。 --- **地下城更新** **黯缚幽谷** *通用* - 调整了地下城中的怪物刷新分布,以减少单个怪物包中的施法者数量。 *逐光者伊库兹* - 减缓了该遭遇战的技能节奏,让玩家有更多时间摧毁血棘根须。 - 优化了伊库兹在“嗜血凝视”期间对附近血棘根须的侦测。 *光卫鲁娅* - 为“光火”技能添加了视觉指示器,显示即将射出的光火光束方向。 *基卡特* - 降低了光涌鞭笞者的生命值。 **纳洛拉克之巢** *通用* - 加快了地下城中部分角色扮演剧情序列的节奏。 *严冬试炼* - 移除了“迫近风暴”效果。 - 击败生物“暴风雪”将解除该区域的“凛冽寒风”效果。 - 雪堆现在可以防止玩家在冰面上滑倒。 *凛冬哨兵* - 重做了“永冬”技能。 - 更名为“冰封风暴”。 - 移除了首领身上的吸收护盾。 - 引导时间缩短至8秒。 - 现在在首领附近创建一个10码的安全区域。 - 碎裂的颤冰核心现在只生成一个破冰者,而不是两个。 *纳洛拉克* - 将“势不可挡的猛攻”调整为群体机制。 **谋杀巷** *通用* - 显著减少了地下城后半部分的施法者数量。 *酒馆事件* - 当玩家达到5星时,事件立即结束。 - 达到5星所需的目标值降低20%。 - 玩家在事件期间不再转换角色。 - “五星好评!”的增益持续时间从3分钟增加到4分钟。 虚空疤痕竞技场 综合 - 对整个副本的生物生成和技能包进行了全面重做。 - 在副本入口处新增了两个迷你首领,击败每个迷你首领会为玩家提供一个独特的增益效果。 防护龟 - 龟甲守护现在有有限引导时间。引导结束后,施法者会被击晕,并在10秒内受到额外伤害。 塔兹拉 - 该首领遭遇战已被重新设计,添加了新技能并更新了视觉效果。 阿特洛克斯 - 巨兽践踏已被重新设计。 - 更名为巨兽咆哮。 - 移除了击退效果。 - 现在会召唤一只剧毒爬行者。 卡奥努斯 - 该首领遭遇战已更新,添加了新机制和技能时间表。 感谢大家测试并分享反馈!我们将密切关注你们的意见,并在测试过程中随着改动推出持续发布更新。
Greetings! Midnight Season 2 dungeon testing continues on Thursday, July 2nd. We are making an adjustment to our Mythic+ testing schedule. July 2nd - July 6th: Midnight Dungeons The Blinding Vale Den of Nalorakk Murder Row Voidscar Arena July 7th - July 13th: Legacy Dungeons Temple of Sethraliss Kings’ Rest Ruby Life Pools July 14th - July 22nd: All Season 2 Mythic+ Dungeons During the test period you’ll be able to acquire and customize Mythic Keystones by talking to the Keystone Vendor in Stormwind, Orgrimmar and Silvermoon. The nearby Dungeon Teleports NPC will assist you with transportation. This NPC will now also appear at the beginning of each dungeon on Mythic difficulty who can teleport players back to a capital city.Provided that the items equipped on your character are at least item level 226, they will scale automatically to a higher level as needed to support Dungeon testing. Dungeon Update The Blinding Vale General Updated spawning across the dungeon to reduce the amount of casters found in a single creature pack Ikuzz the Light Hunter Slowed the encounter’s ability pacing to give players more time to destroy their Bloodthorn Roots Improved Ikuzz’s detection of nearby Bloodthorn Roots during Bloodthirsty Gaze Lightwarden Ruia Added a visual indicator to Lightfire that communicates the direction of outgoing Lightfire Beams Ziekket Lightspawn Lasher’s health has been reduced Den of Nalorakk General Increased the pacing of some RP sequences in the dungeon Winter Gauntlet Looming Tempest has been removed Defeating the creature The Winter Squall now stops the Harsh Winds effect in the area Snow drifts now prevents players from slipping on icy terrains Sentinel of Winter Eternal Winter has been redesigned Renamed to Frozen Tempest Absorb shield on the boss has been removed Channel time reduced to 8 seconds Now creates a 10 yards safe zone near the boss Fractured Shivercore now only creates one Rimeshatter instead of two Nalorakk Updated Overwhelming Onslaught to a group mechanic Murder Row General Significantly reduced the number of casters in the second half of the dungeon Cantina Event Event now instantly ends when players reach 5 stars Requirement to reach 5 stars reduced by 20% Players no longer switch roles during the event Five Star Review!'s buff duration increased from 3 minutes to 4 minutes Voidscar Arena General Overhauled creature spawning and ability packages across the dungeon Added two new minibosses at the start of the dungeon, each granting players a unique buff when defeated Protective Turtle Shell Guard now has a limited channel time. When the channel finishes, the caster becomes stunned, taking increased damage for 10 seconds. Taz’Rah Encounter has been redesigned with new abilities and updated visuals Atroxus Monstrous Stomp has been redesigned Renamed Monstrous Roar Removed Knockback Now summons a Toxic Creeper Chaornus Encounter has been updated with new mechanics and ability schedule Thanks for testing and sharing your thoughts with us! We’ll be reviewing your feedback closely and will continue to post updates throughout the beta as changes roll out.