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乌拉泰克的诅咒终局奖励变更

原题:官方蓝贴主题:Curse of Ula'tek Endgame Reward Changes
US论坛蓝贴主题Drahtz2026-07-29 00:50阅读 31
随着“Curse of Ula’tek”内容更新的临近,我们想分享一些关于终局奖励的想法,以及一些即将到来的变更的额外背景信息。 Nebulous Voidcore Rolls

蓝贴影响分析

影响职业、版本,以及插件 / WA 作者需要关注的更新点。

这条内容主要影响 正式服 / 怀旧服需结合原文判断。重点关注 全职业。 插件与 WA 作者建议关注技能、光环、战斗机制和数据字段变化。
影响职业
全职业
影响版本
正式服 / 怀旧服需结合原文判断
插件需要关注
Boss 提醒类插件(DBM / BigWigs)可能需要关注更新 界面、姓名板、头像框插件可能需要适配 装备查询、掉落表和拍卖相关插件建议同步数据
WA 需要关注
受影响职业的技能监控、爆发提醒、减益追踪 WA 副本机制提醒、点名提醒、团队分组 WA
已有中文,可切换查看
随着“乌拉泰克诅咒”内容更新即将到来,我们想就终局奖励以及一些即将到来的改动分享一些想法。 **模糊虚空核心** 总的来说,我们对模糊虚空核心的表现感到满意——它让玩家能够精准追求特定目标物品,并为错过多次宏伟宝库的小号快速提升装备。将模糊虚空核心作为宏伟宝库的安慰奖励选项,也为每周的奖励仪式带来了有趣的新选择,而这一仪式在过去几个资料片中几乎没有变化。 然而,由于解锁时机、每周虚空核心获取数量以及史诗钥石地下城奖励相对价值的提升(这对英雄难度团本造成了较大冲击),午夜赛季1的装备提升速度略快于我们最初的预期。 进入赛季2后,模糊虚空核心将从赛季初期直接作为宏伟宝库的奖励选项出现在界面中。德西穆斯决定另寻项目,但他慷慨地提出训练奥林·星光,教授他利用虚空能量编织模糊虚空核心的基础技巧。奥林已迁至银月城的催化剂中心继续其工作。一旦玩家在赛季初期帮助奥林启动研究,他将需要八周时间才能每周为玩家提供一个模糊虚空核心。奥林比德西穆斯的独立性更强,在研究期间无需玩家完成额外的每周任务。 这一改动旨在让玩家从赛季初期就能通过宏伟宝库奖励逐步获取心仪物品,以弥补补充虚空核心数量减少和获取时间延后带来的影响。 **团本奖励的价值** 为了更准确地反映击败团本首领所需的时间和精力,并与史诗钥石模式的奖励价值定位对齐,我们将进行以下重要调整: 团本的宏伟宝库奖励将按以下方式运作: 随机团队、普通和英雄难度的宏伟宝库奖励将始终跃升至下一个升级等级的第一步;例如,所有英雄难度团本的宝库奖励将变为神话1/6。 史诗团队副本宏伟宝库奖励将始终为史诗6/6等级,稀有物品和尾王及倒数第二首领的战利品除外。后者无论是作为首领掉落还是出现在宏伟宝库中,都将以等同于史诗9的等级获取。 针对团队副本物品,虚空核心的消耗也将从两个减少至一个。与第一赛季相同,使用虚空核心获取的物品强度与该内容对应的宏伟宝库奖励等级一致。 催化剂改动 自催化剂推出以来,护甲掉落物品在职业套装部位的价值已大幅降低,因为绝大多数护甲都会直接被转化为职业套装部件。为了让这些物品拥有独立的定位并允许进一步的角色自定义,职业套装护甲现在将继承原转化物品的次要属性。这一机制未来也将适用于某些特殊效果,例如乌拉泰克的毒咒护甲增效。 与之前赛季相同,玩家仍可直接从剧毒深渊团队副本中获取职业套装护甲。 升腾虚空核心 毒化石 升腾虚空核心将在后续阶段以升腾毒化石的形式回归,如同第一赛季一样,让玩家将自身力量推向新的高度。 奥林对升腾毒化石的运用虽不及德西姆斯对升腾虚空核心的操控那般令人印象深刻,但他也摸索出了自己的独特技巧。除了武器和饰品外,玩家还将能够将项链升级至等同于史诗8的最高物品等级。与第一赛季相同,只有完全升级的英雄、史诗以及同等物品等级的最高品质制造装备才能使用毒化石进行升级。 玩家可从每个英雄或史诗团队副本首领、+10层及以上的史诗钥石地下城、T11丰裕地下城以及梦魇猎获冠军装备箱中获得升腾毒化石。每件装备升级需要10枚升腾毒化石。
With the Curse of Ula’tek content update on the horizon, we wanted to share a few thoughts on endgame rewards and additional context on some upcoming changes. Nebulous Voidcore Rolls Overall, we are happy with how Nebulous Voidcores have enabled players to target specific chase items and gear up alts who have missed a few too many Great Vaults. The option to take Nebulous Voidcores as a Great Vault consolation reward also created interesting new choices around that weekly reward ritual which has otherwise changed very little over the past several expansions. However, the resulting pace of gearing in Midnight Season 1 was a bit quicker than we initially intended due to a combination of the unlock timing and the number of Voidcore rolls per week, and the increased relative value of Mythic+ dungeon rewards was particularly detrimental to Heroic raiding. Heading into Season 2, Nebulous Voidcores will be available as a Great Vault reward option from the beginning of the season directly from the Great Vault UI. Decimus has decided to pursue other projects but has generously offered to train Orin Straylight in the basics of weaving Nebulous Voidcores from void energy. Orin has relocated to the Catalyst in Silvermoon to continue his work. Once players have helped Orin kick off his research at the start of the season, he will require eight weeks before being able to provide players with one Nebulous Voidcore each week. Orin is significantly more independent than Decimus and will not require additional weekly quest effort from the player during his research. This immediate access to Nebulous Voidcores as a Great Vault reward is intended to allow players to begin progressing towards their desired items from the start of the season in a way that offsets the reduced quantity and later timing of supplemental Voidcores. The Value of Raid Rewards To better reflect the time and effort required to defeat raid bosses and align with the rewards value proposition of Mythic+, we are making several significant changes. Great Vault rewards for raiding will now behave in the following ways: LFR, Normal, and Heroic Great Vault rewards will always jump to the first step of the next upgrade track; for example, all Heroic raid vault rewards will be Myth 1/6. Mythic raid Great Vault rewards will always be Myth 6/6 apart from Very Rare items and loot from the penultimate and final bosses. These latter items will now be acquired at the equivalent of Myth 9 regardless of whether found as a boss drop or in the Great Vault. Nebulous Voidcore costs will also be reduced from two to one for raid items. As in Season 1, the power of items acquired with Nebulous Voidcores is aligned with the equivalent Great Vault reward for that content. Catalyst Changes Since the Catalyst’s introduction, the value of armor item drops in class set slots has been greatly reduced because the vast majority will simply be converted into a class set item. In order to give these items their own identity and allow for further character customization, class set armor will now inherit the secondary stats from the original converted item. This will also apply to certain special effects going forward such as Ula’tek’s Venomcursed armor cantrip. As in previous seasons, players may also still acquire class set armor directly from the Venomous Abyss raid. Ascendant Voidcores Venomstones Ascendant Voidcores will return as Ascendant Venomstones at a later point as in Season 1, allowing players to push the limits of their power to new heights. Orin’s prowess with Ascendant Venomstones is not quite as impressive as what Decimus pulled off with Ascendant Voidcores, but he has discovered a couple of tricks of his own. In addition to weapons and trinkets, players will also be able to upgrade their necklaces to a maximum item level equivalent to Myth 8. As in Season 1, only fully upgraded Hero, Myth, and maximum quality crafted gear of the equivalent item level may be upgraded with Venomstones. Players will acquire an Ascendant Venomstone from every Heroic or Mythic raid boss, Mythic+ Keystone dungeons at +10 or higher, T11 Bountiful Delves, and Nightmare Prey Hunt Champion gear boxes. Players will require 10 Ascendant Venomstones to upgrade each piece of equipment.