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午夜:乌拉泰克的诅咒 PTR 开发说明

原题:蓝贴回复:Midnight: Curse of Ula'tek PTR Development Notes
US论坛蓝贴Linxy2026-07-24 07:04阅读 14
以下是《乌拉泰克的诅咒》PTR中的额外改动: **职业** **德鲁伊** **恢复** - 修复了“丰饶”对“愈合”的爆击几率加成未正确生效的问题。 - 修复了“丰饶”效果...

蓝贴影响分析

影响职业、版本,以及插件 / WA 作者需要关注的更新点。

这条内容主要影响 正式服 / 怀旧服需结合原文判断。重点关注 圣骑士、猎人、牧师、武僧、德鲁伊、唤魔师。 插件与 WA 作者建议关注技能、光环、战斗机制和数据字段变化。
影响职业
圣骑士、猎人、牧师、武僧、德鲁伊、唤魔师
影响版本
正式服 / 怀旧服需结合原文判断
插件需要关注
职业技能、光环和冷却类 WA 可能需要调整触发条件 装备查询、掉落表和拍卖相关插件建议同步数据
WA 需要关注
受影响职业的技能监控、爆发提醒、减益追踪 WA 符文、天赋和新技能触发类 WA
已有中文,可切换查看
以下是《乌拉泰克诅咒》PTR的额外改动: **职业** **德鲁伊** * 恢复 * 修复了繁盛对回春术的爆击几率加成无法正确生效的问题。 * 修复了繁盛效果无法被盛开正确延长的问题。 * 回春术的治疗效果降低20%。 **唤魔师** * 守护 * 修复了吞噬烈焰的治疗效果无法被恩惠期或类似效果提高的问题。 * 飘摇幼苗的治疗效果现在也会受到泰坦之赐的加成。 **猎人** * 兽王 * 英雄天赋 * 黑暗游侠 * 修复了“透过双眼”无法正确提高凋零射击伤害的问题。 * 射击 * 修复了在急速射击引导结束但所有弹道还未到达目标前施加“瞄准标记:急速射击”会错误消耗该减益效果的问题。 * 修复了在点出九头蛇之袭天赋时连续施放两次瞄准射击会错误地阻止第二次瞄准射击触发致死天赋的破魂者效果的问题。 * 修复了九头蛇之袭天赋的次级瞄准射击会错误消耗致死天赋的破魂者增益效果的问题。 * 修复了爆炸射击的爆炸伤害会错误地对主要目标造成伤害的问题。 * 英雄天赋 * 黑暗游侠 * 修复了“透过双眼”无法正确提高凋零射击伤害的问题。 * 生存 * 修复了猛禽挥击可能导致哨兵印记施加到非当前目标上的问题。如果在使用猛禽挥击时未选择目标,则会选择被猛禽挥击命中的一个目标。 * 修复了来自猎人、当前宠物或群猎领袖英雄天赋其他召唤物的多种周期性效果无法正确施加外域剧毒的问题。 * 修复了精通:灵魂链接对群猎领袖英雄天赋的某些召唤物错误地产生了两次影响的问题。 **武僧** * 酒仙 * 修复了幻灭连击的物理伤害无法被再来一瓶或剧毒深渊4件套装加成正确提高的问题。 * 织雾 **内容类型:content ?2?** **开发者笔记:** 晨风的效果正在下调,以配合乌拉泰克诅咒中精通:迷雾之风效果的提升。这将使该天赋的整体效能保持在相似水平。 晨风效果降低60%。 **圣骑士** **神圣** **开发者笔记:** 我们对神圣圣骑士的剧毒深渊职业套装带来的循环影响感到满意,但也导致该专精的法力效率高于预期。我们正在为该套装效果增加一个提高圣光术法力消耗的效果,同时通过调整提高神圣圣骑士的整体输出以补偿这一变化。我们将密切关注由此带来的游戏表现,并在必要时进行进一步调整。感谢你们持续的反馈! 剧毒深渊4件套装效果——现在额外使圣光术的法力消耗提高60%。 所有治疗效果提高5%。 **牧师** **戒律** 巅峰天赋:掌握黑暗——虚空护盾吸收量提高3%。 **玩家对战** **开发者笔记:** 我们希望加快在PvP赛季后期参与活动的玩家的装备获取速度,因此我们正在提高战争财宝提供的征服点数获取量。这将在赛季中期、征服点数取消上限后激活。 战争财宝现在提供的征服点数获取量提高50%(原为30%)。
Additional changes to the Curse of Ula’tek PTR: CLASSES DRUID Restoration Fixed an issue where Abundance’s bonus critical strike chance to Regrowth was not working correctly. Fixed an issue where the Abundance effect would not properly be extended by Flourish. Regrowth healing reduced by 20%. EVOKER Preservation Fixed an issue where Consume Flame healing was not being increased by Grace Period or similar effects. Fluttering Seedlings healing is now also increased by Titan’s Gift. HUNTER Beast Mastery Hero Talents Dark Ranger Fixed an issue where Through The Eyes was not properly increasing Withering Fire’s damage. Marksmanship Fixed an issue where applying Spotter’s Mark: Rapid Fire after Rapid Fire had finished channeling but before all of its projectiles had reached the target would improperly consume the Spotter’s Mark: Rapid Fire debuff. Fixed an issue where casting Aimed Shot twice in a row while talented into Aspect of the Hydra incorrectly prevented the second cast of Aimed Shot from being able to cause a Deathbringer proc from the Deathblow talent. Fixed an issue where secondary Aimed Shots from the Aspect of the Hydra talent would incorrectly consume the Deathbringer buff from the Deathblow talent. Fixed an issue where Explosive Shot was incorrectly damaging the primary target of Explosive Shot with the explosion damage. Hero Talents Dark Ranger Fixed an issue where Through The Eyes was not properly increasing Withering Fire’s damage. Survival Fixed an issue where Raptor Swipe could cause Sentinel’s Mark to be applied to a target that was not your currently selected target. If you do not have a target selected when using Raptor Swipe, a target hit by Raptor Swipe will be chosen. Fixed an issue where Outland Venom was not properly applied by various periodic effects from either the Hunter, their current pet, or other summons from the Pack Leader Hero Talents. Fixed an issue where Mastery: Spirit Bond incorrectly affected some summons from the Pack Leader Hero Talents twice. MONK Brewmaster Fixed an issue where Flurry Strikes’ Physical damage was not being correctly increased by Bring Me Another or the Venomous Abyss 4-set bonus. Mistweaver Developers’ notes: Morning Breeze’s value is being adjusted down in accordance with the Mastery: Gust of Mist increases in Curse of Ula’tek. This should leave the talent’s effectiveness at a similar overall level. Morning Breeze effectiveness reduced by 60%. PALADIN Holy Developers’ notes: We are happy with the rotational impact of the Venomous Abyss class set for Holy Paladin, but it has also caused the specialization to be more mana efficient than intended. We are adding an effect that increases the mana cost of Holy Light to the set bonus and also increasing Holy Paladin’s overall output alongside this adjustment to compensate for this change. We will keep a watchful eye on where gameplay lands from here and make further adjustments if necessary. Thank you for your ongoing feedback! The Venomous Abyss 4-set bonus – Now additionally increases Holy Light’s mana cost by 60%. All healing increased by 5%. PRIEST Discipline Apex Talent: Master the Darkness – Void Shield absorption increased by 3%. PLAYER VERSUS PLAYER Developers’ notes: We would like to speed up gearing for players who are participating late in the PvP season, so we are increasing Conquest gains from Spoils of War. This will activate partway through the season, once Conquest has become uncapped. Spoils of War now grants 50% increased Conquest gain (was 30%).