今日测试服版本中的战士更新
原题:蓝贴回复:Warrior Updates in Today's Beta Build
A number of additional updates for Warriors in WoW Forever made it into today’s new Beta build, and we just added all of the following to our Development Notes for today.
Warrior
Additional Rage generated from landing ...
蓝贴影响分析
影响职业、版本,以及插件 / WA 作者需要关注的更新点。
这条内容主要影响 正式服 / 怀旧服需结合原文判断。重点关注 战士。 插件与 WA 作者建议关注技能、光环、战斗机制和数据字段变化。
影响职业
战士
影响版本
正式服 / 怀旧服需结合原文判断
插件需要关注
职业技能、光环和冷却类 WA 可能需要调整触发条件
WA 需要关注
受影响职业的技能监控、爆发提醒、减益追踪 WA
符文、天赋和新技能触发类 WA
今天的新Beta版本中,我们对《魔兽世界:永恒》中的战士进行了一系列额外更新,并且已将以下所有内容加入到了今天的开发说明中。
战士
由致命一击产生的额外怒气增加至100%(原为75%)。
修复了一个导致双武器专精同时提高两把武器命中率的错误。
开发者说明:由于上述错误,我们的测试需要进行一些修正,因此我们对狂暴战士进行了再次调整。
狂暴
开发者说明:我们的目标是为狂暴战士在天赋树早期提供更多实用性和有意义的选择,以便于升级,并在后期释放点数,让玩家有更多选择,而不是被迫将点数投入狂怒以获取疾风。
洪亮之声现在使你的怒吼技能的效果范围提高10/20/30/40/50%,并使其怒气消耗降低5/10/15/20/25%。
无尽怒气不再对双手武器提供双倍怒气。
狂暴第2层新增天赋“残留怒气”。残留怒气使你在脱离战斗后怒气开始衰减的时间延长2/4/6/8/10秒。
血之狂热不再通过施放嗜血触发。
强化顺劈斩天赋已被移除。
无尽怒气天赋已被移除。
狂暴第3层新增天赋“狂怒精准”。狂怒精准使你的副手攻击命中率提高4/7/10%。
怒击现在使你的顺劈斩和旋风斩技能的怒气消耗降低3点。
怒击不再使你的旋风斩使用副手攻击。旋风斩现在无需天赋点即可始终使用两把武器攻击。
双武器专精不再提高副手攻击的命中率。
达到疾风天赋不再需要狂怒。
达到疾风天赋现在需要死亡之愿。
狂暴第6层新增天赋“饮血者”,需要狂怒天赋。你的狂怒、狂暴之怒、血性狂暴、死亡之愿和嗜血技能会使你的下3次近战攻击恢复0.5/1%的最大生命值。
强化狂暴之怒移至狂暴第5层(原为第6层)。
狂暴之怒现在30级可用(原为32级)。
嗜血的攻击强度比例提高至45%(原为35%)。
防护
开发者说明:我们的目标是爲非盾牌用户提供一条明确的路径,通往天赋树中段,让防护系能作为PvP技术性副天赋,从而有更多机会点出强化血性狂暴、钢铁意志、强化卸除武器、破釜沉舟和强化盾击。
钢铁意志移至防护系第一层(原为狂暴系第二层)。
预知移至第二层(原为第一层)。
坚韧已移除。
强化血性狂暴移至第一层(原为第二层)。
强化复仇移至第二层(原为第三层)。
强化卸除武器移至第三层(原为第四层)。
强化盾击移至第四层(原为第五层)。
A number of additional updates for Warriors in WoW Forever made it into today’s new Beta build, and we just added all of the following to our Development Notes for today.
Warrior
Additional Rage generated from landing Critical Strikes increased to 100% increased Rage (was 75%).
Fixed a bug that was causing Dual Wield Specialization to grant its increase to Hit Chance to both weapons.
Developers’ notes: Because of the above bug, our tests needed some correcting, so we did another pass on Fury Warrior.
Fury
Developers’ notes: Our goal here is to give Fury more access to utility and meaningful choices early in the tree for leveling, and free up points later for more choices instead of being stuck placing points into Enrage to get Flurry.
Booming Voice is now a 10/20/30/40/50% increase area of effect to your Shouts and a 5/10/15/20/25% reduction to their Rage costs.
Unbridled Wrath no longer grants twice as much Rage to two-handed weapons.
New Talent Lingering Rage in Row 2 of Fury. Lingering Rage increases the time before your Rage begins to decay when leaving combat by 2/4/6/8/10 seconds.
Blood Craze no longer activates off of Bloodthirst casts.
The Improved Cleave talent has been removed.
The Boundless Rage talent has been removed.
New Talent Furious Precision in Row 3 of Fury. Furious Precision increases your chance to hit with off-hand attacks by 4/7/10%.
Raging Blows now reduces the Rage cost of your Cleave and Whirlwind abilities by 3.
Raging Blows no longer causes your Whirlwind to strike with your offhand. Whirlwind will now always strike with both weapons without requiring a talent point.
Dual Wield Specialization no longer grants hit to your off-hand attacks.
Enrage is no longer required to reach the Flurry talent.
Death Wish is now required to reach the Flurry talent.
New Talent Gore Drinker in Row 6 of Fury, requires the Enrage talent. Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 0.5/1% of your maximum Health.
Improved Berserker Rage moved to Row 5 of Fury (Was Row 6).
Berserker Rage is now available at level 30 (Was 32)
Bloodthirst’s Attack Power ratio has been increased to 45% (Was 35%).
Protection
Developers’ notes: Our goal is to give non-shield users a clear path to the middle of the tree, where Protection could serve as a PvP tech secondary specialization, with more access to Improved Bloodrage, Iron Will, Improved Disarm, Last Stand, and Improved Shield Bash.
Iron Will moved to the Row 1 of Protection (Was Row 2 of Fury).
Anticipation moved to Row 2 (Was Row 1).
Toughness has been removed.
Improved Bloodrage moved to Row 1 (Was Row 2).
Improved Revenge moved to Row 2 (Was Row 3).
Improved Disarm moved to Row 3 (Was Row 4).
Improved Shield Bash moved to Row 4 (Was Row 5).