地下城与团队副本调整——10月13日
原题:官方蓝贴主题:Dungeon and Raid Tuning -- October 13
以下地下城和团队副本调整将于本周(本地区为明天,10月13日)随12.1.5内容更新上线。
地下城与团队副本
毒牙祭坛
原始毒蛇
穿刺嘶鸣伤害降...
蓝贴影响分析
影响职业、版本,以及插件 / WA 作者需要关注的更新点。
这条内容主要影响 正式服 / 怀旧服需结合原文判断。重点关注 战士。 插件与 WA 作者建议关注技能、光环、战斗机制和数据字段变化。
影响职业
战士
影响版本
正式服 / 怀旧服需结合原文判断
插件需要关注
Boss 提醒类插件(DBM / BigWigs)可能需要关注更新
职业技能、光环和冷却类 WA 可能需要调整触发条件
WA 需要关注
受影响职业的技能监控、爆发提醒、减益追踪 WA
副本机制提醒、点名提醒、团队分组 WA
以下地下城与团队副本调整将于本周(本地区为明天,10月13日)随12.1.5内容更新上线。
地下城与团队副本
群牙祭坛
原始蛇
穿刺嘶鸣伤害降低25%。
穿刺嘶鸣冷却时间增加10%。
贪噬后裔
生命值降低9%。
双牙撕裂者
生命值降低6%。
麻痹射击持续伤害降低20%。
麻痹射击持续时间缩短至14秒(原为20秒)。
仪式酋长
鲜血献祭治疗吸收降低12%。
响骨扭行者
生命值降低6%。
响骨持续伤害降低25%。
高阶进化师
进化在引导期间现在具有更醒目的视觉效果。
放血者
生命值降低5%。
升腾之蛇
生命值降低21%。
活体毒液
生命值降低25%。
毒液爆发伤害降低50%。
拉维
腐尸爆发持续伤害降低10%。
祖尔詹
磨斧持续伤害降低15%。
谋杀排
扎恩·刃悲
火焰炸弹伤害降低33%。
红玉生命之池
缚地守护者
缚地印记命中伤害降低21%。
缚地印记持续伤害降低13%。
挑衅者德拉加尔
生命值降低27%。
原始主义者烬织者
活体炸弹减益现在可以被驱散,驱散时不会发生爆炸伤害。
风暴战士
雷霆践踏伤害降低18%。
高阶引导者里瓦蒂
风暴护盾吸收量占最大生命值的比例降低至15%(原为20%)。
梅利德鲁莎·寒伤
灌注雏龙的冰冷利爪冷却时间增加。
科基亚·焰蹄
炎缚火焰风暴生命值降低12.5%。
炎缚火焰风暴的地狱火命中伤害降低18%。
炎缚火焰风暴的持续伤害降低14%。
塞塔里斯神庙
静电异常体
电火花步伤害降低25%。
致盲谷
孢子枯萎喷吐者
生命值降低11%。
喷涌小花持续伤害降低16%。
喷吐疮口伤害降低16%。
每跳喷吐疮口投射物数量减少至3个(原为5个)。
光辉咒术师
光弹齐射伤害降低16%。
光守卫鲁伊娅
光焰持续伤害降低15%。
粉碎打击伤害降低12%。
齐克特
光裔鞭笞者生命值降低10%。
光孢射击伤害降低16%。
渗流木质部伤害降低16%。
恶毒再生急速和伤害增益降低至20%(原为30%)。
毒液深渊
盘绕祭坛
史诗难度下,第一阶段“剧毒洪流”期间生成的宝珠初始总数降低至8个(原为10个)。
史诗难度下,第一阶段生成的剧毒变异体数量降低至4个(原为5个)。
剧毒变异体和诱变毒液的半径缩小至6码(原为8码)。
史诗难度下,恐惧行军的目标玩家数量降低至3名(原为4名)。
所有难度下,恐惧具现开始锁定目标时,立即向其锁定的目标显示红色发光视觉效果。
所有难度下,如果恐惧具现的锁定目标死亡,恐惧具现现在会消失,而非重新锁定新的玩家。
所有难度下,恐惧具现被检测到并眩晕的角度增加10度。
所有难度下,永恒夜幕的施法时间增加2秒。
虚空伤痕竞技场
野性刃豹
野蛮飞跃的冷却时间增加25%。
奇提戈斯
阴险光环的引导持续时间降低至8秒(原为10秒)。
残暴监工
残暴猛击每次猛击的伤害增幅降低至8%(原为10%)。
阿特罗克苏斯
毒液飞溅的周期性伤害降低11%。
剧毒光环的周期性伤害降低20%。
卡戎努斯
凝聚之物的周期性伤害降低20%。
The following dungeon and raid tuning adjustments will go live with the 12.1.5 content update this week (tomorrow, October 13 in this region).
Dungeons and Raid
Altar of Fangs
Primal Serpent
Piercing Hiss damage reduced by 25%.
Piercing Hiss cooldown increased by 10%.
Ravenous Descendant
Health reduced by 9%.
Twinfang Harrower
Health reduced by 6%.
Paralyzing Shot periodic damage reduced by 20%.
Paralyzing Shot duration reduced to 14 seconds (was 20 seconds).
Ritual Chieftain
Blood Sacrifice healing absorb reduced by 12%.
Rattling Writhe
Health reduced by 6%.
Rattle periodic damage reduced by 25%.
High Evolutionist
Evolve now has a more prominent visual effect during channel.
Bloodletter
Health reduced by 5%.
Ascendant Serpent
Health reduced by 21%.
Living Venom
Health reduced by 25%.
Venom Burst damage reduced by 50%.
Rav’i
Carrion Burst periodic damage reduced by 10%.
Zul’jan
Axegrinder periodic damage reduced by 15%.
Murder Row
Zaen Bladesorrow
Fire Bomb damage reduced by 33%.
Ruby Life Pools
Earthbound Guardian
Earthbound’s Imprint impact damage reduced by 21%.
Earthbound’s Imprint periodic damage reduced by 13%.
Defier Draghar
Health reduced by 27%.
Primalist Cinderweaver
Living Bomb debuff can now be dispelled and the explosion damage will not occur when dispelled.
Storm Warrior
Thunderous Stomp damage reduced by 18%.
High Channeler Ryvati
Tempest Stormshield absorb percentage of maximum health reduced to 15% (was 20%).
Melidrussa Chillworn
Infused Whelp’s Cold Claws cooldown increased.
Kokia Blazehoof
Blazebound Firestorm health reduced by 12.5%.
Blazebound Firestorm’s Inferno impact damage reduced by 18%.
Blazebound Firestorm’s periodic damage reduced by 14%.
Temple of Sethraliss
Static Anomaly
Spark Step damage reduced by 25%.
The Blinding Vale
Sporeblight Belcher
Reduced health by 11%.
Spouting Floret periodic damage reduced by 16%.
Belch Sore damage reduced by 16%.
Reduced the number of Belch Sore projectiles per tick to 3 (was 5).
Radiant Spellsower
Light Bolt Volley damage reduced by 16%.
Lightwarden Ruia
Lightfire periodic damage reduced by 15%.
Pulverizing Strikes damage reduced by 12%.
Ziekket
Lightspawn Lasher health reduced by 10%.
Lightspore Shot damage reduced by 16%.
Oozing Xylem damage reduced by 16%.
Vicious Regrowth haste and damage buff reduced to 20% (was 30%).
The Venomous Abyss
The Coiled Altar
The initial total number of orbs that spawn during Toxic Deluge in Phase 1 reduced to 8 on Mythic difficulty (was 10).
The number of Virulent Mutations that spawn in Phase 1 reduced to 4 on Mythic difficulty (was 5).
Virulent Mutation and Mutagenic Venom radius reduced to 6 yards (was 8 yards).
The number of players Dreadmarch targets reduced to 3 on Mythic difficulty (was 4).
Manifestations of Dread now immediately display their red glow visuals to their fixated target the moment they began fixating on all difficulties.
Manifestations of Dread now despawn if their fixated target dies instead of re-fixating on a new player on all difficulties.
Increased the angle Manifestations of Dread are detected and stunned by 10 degrees on all difficulties.
Eternal Nightfall cast time increased by 2 seconds on all difficulties.
Voidscar Arena
Feral Saberon
Savage Leap cooldown increased by 25%.
Chitigoth
Insidious Aura channel duration reduced to 8 seconds (was 10 seconds).
Brutal Overseer
Brutal Slams damage increase per slam reduced to 8% (was 10%).
Atroxus
Poison Splash periodic damage reduced by 11%.
Toxic Aura periodic damage reduced by 20%.
Charonus
Condensed Mass periodic damage reduced by 20%.