蓝贴回复:地下城与团队副本调整 -- 10月13日
原题:蓝贴回复:Dungeon and Raid Tuning -- October 13
The following dungeon and raid tuning adjustments will go live with the 12.1.5 content update this week (tomorrow, October 13 in this region).
Dungeons and Raid
Altar of Fangs
Primal Serpent
Piercing Hiss damage redu...
蓝贴影响分析
影响职业、版本,以及插件 / WA 作者需要关注的更新点。
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正式服 / 怀旧服需结合原文判断
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副本机制提醒、点名提醒、团队分组 WA
以下地下城与团队副本的调整将于本周(本地区为明天,10月13日)随12.1.5内容更新上线。
地下城与团队副本
毒牙祭坛
原始毒蛇
穿刺嘶鸣伤害降低25%。
穿刺嘶鸣冷却时间增加10%。
贪婪后裔
生命值降低9%。
双牙劫掠者
生命值降低6%。
麻痹射击周期性伤害降低20%。
麻痹射击持续时间缩短至14秒(原为20秒)。
仪式酋长
鲜血牺牲治疗吸收量降低12%。
作响扭曲者
生命值降低6%。
作响周期性伤害降低25%。
高阶进化师
进化在引导期间现在具有更明显的视觉效果。
放血者
生命值降低5%。
晋升毒蛇
生命值降低21%。
活体毒液
生命值降低25%。
毒液爆发伤害降低50%。
拉维
腐尸爆发周期性伤害降低10%。
祖尔詹
磨斧周期性伤害降低15%。
谋杀排
扎恩·刃悲
火焰炸弹伤害降低33%。
红玉新生法池
缚地守卫
缚地印记命中伤害降低21%。
缚地印记周期性伤害降低13%。
违抗者德拉加尔
生命值降低27%。
原始主义者烬织者
活体炸弹负面效果现在可以被驱散,驱散时不会发生爆炸伤害。
风暴战士
雷霆践踏伤害降低18%。
高阶引导者雷瓦提
暴风雨护盾吸收最大生命值的百分比降低至15%(原为20%)。
梅利德鲁莎·寒织
灌注雏龙寒爪冷却时间增加。
科基亚·焰蹄
焰缚火风暴生命值降低12.5%。
焰缚火风暴地狱火命中伤害降低18%。
焰缚火风暴周期性伤害降低14%。
塞塔里斯神庙
静电异常体
火花步伤害降低25%。
blinding Vale
孢子枯萎喷吐者
生命值降低11%。
喷涌花蕾周期性伤害降低16%。
喷吐疮口伤害降低16%。
每跳喷吐疮口投射物数量减少至3个(原为5个)。
光辉织法者
光弹齐射伤害降低16%。
光耀守卫鲁伊亚
光火周期性伤害降低15%。
粉碎打击伤害降低12%。
齐克特
光裔鞭笞者生命值降低10%。
光孢射击伤害降低16%。
渗流木质部伤害降低16%。
恶毒再生急速和伤害增益降低至20%(原为30%)。
毒液深渊
盘绕祭坛
史诗难度下,第一阶段剧毒洪流期间生成的宝珠初始总数减少至8个(原为10个)。
史诗难度下,第一阶段生成的剧毒变异体数量减少至4个(原为5个)。
剧毒变异体和诱变毒液半径缩小至6码(原为8码)。
史诗难度下,恐惧行军锁定的玩家数量减少至3个(原为4个)。
所有难度下,恐惧具现现在开始锁定目标时立即向其锁定目标显示红色光效。
所有难度下,恐惧具现的锁定目标死亡后现在会消失,而非重新锁定新玩家。
所有难度下,恐惧具现被侦测并击晕的角度增加10度。
所有难度下,永恒夜幕施法时间增加2秒。
虚空伤痕竞技场
野性刃豹
野蛮跃击冷却时间增加25%。
奇提哥斯
阴险光环引导持续时间缩短至8秒(原为10秒)。
残暴监工
残暴重击每次重击的伤害提升降低至8%(原为10%)。
阿特洛克斯
毒素飞溅周期性伤害降低11%。
剧毒光环周期性伤害降低20%。
卡戎努斯
浓缩物质周期性伤害降低20%。
The following dungeon and raid tuning adjustments will go live with the 12.1.5 content update this week (tomorrow, October 13 in this region).
Dungeons and Raid
Altar of Fangs
Primal Serpent
Piercing Hiss damage reduced by 25%.
Piercing Hiss cooldown increased by 10%.
Ravenous Descendant
Health reduced by 9%.
Twinfang Harrower
Health reduced by 6%.
Paralyzing Shot periodic damage reduced by 20%.
Paralyzing Shot duration reduced to 14 seconds (was 20 seconds).
Ritual Chieftain
Blood Sacrifice healing absorb reduced by 12%.
Rattling Writhe
Health reduced by 6%.
Rattle periodic damage reduced by 25%.
High Evolutionist
Evolve now has a more prominent visual effect during channel.
Bloodletter
Health reduced by 5%.
Ascendant Serpent
Health reduced by 21%.
Living Venom
Health reduced by 25%.
Venom Burst damage reduced by 50%.
Rav’i
Carrion Burst periodic damage reduced by 10%.
Zul’jan
Axegrinder periodic damage reduced by 15%.
Murder Row
Zaen Bladesorrow
Fire Bomb damage reduced by 33%.
Ruby Life Pools
Earthbound Guardian
Earthbound’s Imprint impact damage reduced by 21%.
Earthbound’s Imprint periodic damage reduced by 13%.
Defier Draghar
Health reduced by 27%.
Primalist Cinderweaver
Living Bomb debuff can now be dispelled and the explosion damage will not occur when dispelled.
Storm Warrior
Thunderous Stomp damage reduced by 18%.
High Channeler Ryvati
Tempest Stormshield absorb percentage of maximum health reduced to 15% (was 20%).
Melidrussa Chillworn
Infused Whelp’s Cold Claws cooldown increased.
Kokia Blazehoof
Blazebound Firestorm health reduced by 12.5%.
Blazebound Firestorm’s Inferno impact damage reduced by 18%.
Blazebound Firestorm’s periodic damage reduced by 14%.
Temple of Sethraliss
Static Anomaly
Spark Step damage reduced by 25%.
The Blinding Vale
Sporeblight Belcher
Reduced health by 11%.
Spouting Floret periodic damage reduced by 16%.
Belch Sore damage reduced by 16%.
Reduced the number of Belch Sore projectiles per tick to 3 (was 5).
Radiant Spellsower
Light Bolt Volley damage reduced by 16%.
Lightwarden Ruia
Lightfire periodic damage reduced by 15%.
Pulverizing Strikes damage reduced by 12%.
Ziekket
Lightspawn Lasher health reduced by 10%.
Lightspore Shot damage reduced by 16%.
Oozing Xylem damage reduced by 16%.
Vicious Regrowth haste and damage buff reduced to 20% (was 30%).
The Venomous Abyss
The Coiled Altar
The initial total number of orbs that spawn during Toxic Deluge in Phase 1 reduced to 8 on Mythic difficulty (was 10).
The number of Virulent Mutations that spawn in Phase 1 reduced to 4 on Mythic difficulty (was 5).
Virulent Mutation and Mutagenic Venom radius reduced to 6 yards (was 8 yards).
The number of players Dreadmarch targets reduced to 3 on Mythic difficulty (was 4).
Manifestations of Dread now immediately display their red glow visuals to their fixated target the moment they began fixating on all difficulties.
Manifestations of Dread now despawn if their fixated target dies instead of re-fixating on a new player on all difficulties.
Increased the angle Manifestations of Dread are detected and stunned by 10 degrees on all difficulties.
Eternal Nightfall cast time increased by 2 seconds on all difficulties.
Voidscar Arena
Feral Saberon
Savage Leap cooldown increased by 25%.
Chitigoth
Insidious Aura channel duration reduced to 8 seconds (was 10 seconds).
Brutal Overseer
Brutal Slams damage increase per slam reduced to 8% (was 10%).
Atroxus
Poison Splash periodic damage reduced by 11%.
Toxic Aura periodic damage reduced by 20%.
Charonus
Condensed Mass periodic damage reduced by 20%.