蓝贴回复:10月27日即将到来的职业调整
原题:蓝贴回复:Class Tuning Incoming - October 27
以下职业调整将于每周例行维护后生效(本地区为10月27日)。
职业调整
德鲁伊
野性
所有伤害提高5%。不影响PvP战斗。
恢复
开发中...
蓝贴影响分析
影响职业、版本,以及插件 / WA 作者需要关注的更新点。
这条内容主要影响 正式服 / 怀旧服需结合原文判断。重点关注 圣骑士、猎人、潜行者、牧师、死亡骑士、萨满祭司、法师、术士、武僧、德鲁伊、恶魔猎手、唤魔师。 插件与 WA 作者建议关注技能、光环、战斗机制和数据字段变化。
影响职业
圣骑士、猎人、潜行者、牧师、死亡骑士、萨满祭司、法师、术士
影响版本
正式服 / 怀旧服需结合原文判断
插件需要关注
Boss 提醒类插件(DBM / BigWigs)可能需要关注更新
职业技能、光环和冷却类 WA 可能需要调整触发条件
WA 需要关注
受影响职业的技能监控、爆发提醒、减益追踪 WA
副本机制提醒、点名提醒、团队分组 WA
符文、天赋和新技能触发类 WA
以下职业调整将于每周例行维护后生效(本地区为10月27日)。
职业调整
德鲁伊
野性
所有伤害提高5%。不影响PvP战斗。
恢复
开发者说明:这些改动旨在帮助恢复德鲁伊应对地下城中的爆发伤害,因为他们目前落后于其他治疗者。他们在团队副本中的表现良好,因此我们针对的是在治疗5人小队时更受青睐的天赋和技能。
繁茂 healing 提高60%。不影响PvP战斗。
愈合 healing 提高10%。不影响PvP战斗。
强化迅捷治愈使迅捷治愈的 healing 提高40%(原为30%)。不影响PvP战斗。
猎人
射击
开发者说明:这些改动旨在提升射击猎人的范围伤害效果。
技巧射击现在使瞄准射击和急速射击的弹射伤害提高85%(原为75%)。
爆炸射击伤害提高10%。
乱射伤害提高10%。
法师
火焰
所有伤害提高5%。不影响PvP战斗。
潜行者
敏锐
开发者说明:敏锐在12.1.5补丁中作为补偿获得的增益超出了预期,因此我们正在回退该增益的很大一部分。此外,该补丁改动对诡诈者的益处大于死亡猎手,因此诡诈者将额外获得一次较小的削弱。
所有技能伤害降低8%。
诡诈者:失措现在使伤害提高5%(原为7%)。
术士
痛苦
痛苦无常伤害提高20%。不影响PvP战斗。
毁灭
火焰之雨伤害提高20%。
玩家对战
死亡骑士
邪恶
开发者说明:上次对萨莱茵的调整确实提高了其可用性,但吸血打击的影响高于我们的期望。
萨莱茵:吸血打击在PvP战斗中的伤害降低20%。
恶魔猎手
吞噬者
坍缩之星在PvP战斗中的伤害提高20%。
唤魔师
Preservation
时光守卫:时光动力使活化烈焰在非瞬发时的治疗和伤害在PvP战斗中提高80%(原为50%)。
时光守卫:回响现在使翠绿之拥在PvP战斗中在8秒内额外治疗80%(原为40%)。
猎人
射击
杀戮射击在PvP战斗中的伤害提高40%。
致命一击由瞄准射击触发的几率在PvP战斗中提高至25%。
黑暗游侠:黑箭在PvP战斗中的伤害提高40%。
法师
火焰
开发者说明:火焰法师持续表现过强,因此我们正在降低其总体伤害,使其符合预期。
所有伤害在PvP战斗中降低5%。
冰霜
开发者说明:霜火本赛季对冰霜法师而言一直不是有竞争力的选择,因此我们正在提高其若干爆发伤害方面,以使其伤害特性与法术投掷者区分开来。
霜火:等温核心的陨石在PvP战斗中的伤害提高20%。
霜火:双重的炎爆术在PvP战斗中的伤害提高20%。
武僧
织雾
开发者说明:天神导管本赛季对织雾而言一直不是有竞争力的选择,因此我们正在提高其持续治疗和爆发治疗。
天神导管:天神导管在PvP战斗中的治疗提高35%。
天神导管:黑牛之力的吸收量在PvP战斗中提高25%。
圣骑士
神圣
开发者说明:神圣圣骑士的吞吐量一直表现不佳,我们正在降低圣光术的法力消耗,以促进读条治疗。
所有治疗在PvP战斗中提高5%。
神圣恩宠现在使圣光术的法力消耗在PvP战斗中降低50%(原为30%)。
牧师
神圣
开发者说明:这些改动旨在通过有针对性地提高治疗祷言的群体治疗和天赋树中触发效果的力量,进一步提高执政官在PvP中的可用性。
虔诚连祷现在使治疗祷言的主要目标在PvP战斗中额外获得75%的治疗(原为125%)。
治疗祷言在PvP战斗中的治疗提高30%。
执政官:共鸣能量现在使PvP战斗中每层提高4%的治疗(原为2%)。
执政官:强化涌流现在使受光之涌影响的法术在PvP战斗中的治疗提高10%(原为5%)。
执政官:实现潜能现在使快速治疗在PvP战斗中的治疗提高25%(原为20%)。
潜行者
刺杀
死亡猎手:死亡猎手印记在PvP战斗中的伤害提高20%。
死亡猎手:追猎在PvP战斗中的伤害提高20%。
死亡猎手:至暗之夜现在使下一次刺骨在PvP战斗中的伤害提高15%(原为8%)。
萨满祭司
恢复
治疗之泉图腾和风暴之泉图腾在PvP战斗中的治疗提高20%。
The following class adjustments will arrive with scheduled weekly maintenance (October 27 in this region).
CLASS CHANGES
DRUID
Feral
All damage done increased by 5%. Does not affect PvP combat.
Restoration
Developer’s note: These changes are intended to help Restoration Druid deal with burst damage in dungeons, as they are behind other healers. They are performing well in raid settings, so we are targeting talents and abilities that are favored when healing a 5-person group.
Verdancy healing increased by 60%. Does not affect PvP combat.
Regrowth healing increased by 10%. Does not affect PvP combat.
Improved Swiftmend increases Swiftmend healing by 40% (was 30%). Does not affect PvP combat.
HUNTER
Marksmanship
Developers’ notes: These changes are intended to boost the area damage effectiveness of Marksmanship Hunters.
Trick Shots now increases the ricochet damage of Aimed Shot and Rapid Fire by 85% (was 75%).
Explosive Shot damage increased by 10%.
Volley damage increased by 10%.
MAGE
Fire
All damage done increased by 5%. Does not affect PvP combat.
ROGUE
Subtlety
Developers’ notes: The buff Subtlety received as compensation alongside changes in the 12.1.5 patch overshot expectations, so we’re rolling back a significant portion of that buff. In addition, the patch changes benefitted Trickster more than Deathstalker, so Trickster is receiving an additional smaller nerf.
All ability damage reduced by 8%.
Trickster: Fazed now increases damage by 5% (was 7%).
WARLOCK
Affliction
Unstable Affliction damage increased by 20%. Does not affect PvP combat.
Destruction
Rain of Fire damage increased by 20%.
PLAYER VERSUS PLAYER
DEATH KNIGHT
Unholy
Developers’ notes: The last adjustments to San’layn did increase its viability, but the impact of Vampiric Strike has been higher than we would like.
San’layn: Vampiric Strike damage reduced by 20% in PvP combat.
DEMON HUNTER
Devourer
Collapsing Star damage increased by 20% in PvP combat.
EVOKER
Preservation
Chronowarden: Chronal Dynamo increases the healing and damage of Living Flame by 80% when not an instant cast in PvP combat (was 50%).
Chronowarden: Reverberations now causes Verdant Embrace to heal for an additional 80% over 8 seconds in PvP combat (was 40%).
HUNTER
Marksmanship
Kill Shot damage increased by 40% in PvP combat.
Deathblow’s chance to be activated by Aimed Shot increased to 25% in PvP combat.
Dark Ranger: Black Arrow damage increased by 40% in PvP combat.
MAGE
Fire
Developers’ notes: Fire Mage has continued to overperform, so we’re decreasing its overall damage to bring it in line with expectations.
All damage reduced by 5% in PvP combat.
Frost
Developers’ notes: Frostfire has not been a competitive option for Frost Mages this season, so we’re increasing a few of its burst damage aspects to differentiate its damage profile from Spellslinger.
Frostfire: Isothermic Core’s Meteor damage increased by 20% in PvP combat.
Frostfire: Duality’s Pyroblast damage increased by 20% in PvP combat.
MONK
Mistweaver
Developers’ notes: Conduit of the Celestials has not been a competitive option for Mistweavers this season, so we’re increasing its consistent and burst healing.
Conduit of the Celestials: Celestial Conduit healing increased by 35% in PvP combat.
Conduit of the Celestials: Strength of the Black Ox absorb increased by 25% in PvP combat.
PALADIN
Holy
Developers’ notes: Holy Paladin’s throughput has been underperforming and we’re decreasing the mana cost of Holy Light to promote casted healing.
All healing increased by 5% in PvP combat.
Divine Favor now reduces the mana cost of Holy Light by 50% in PvP combat (was 30%).
PRIEST
Holy
Developers’ notes: These changes are aimed at further improving Archon’s viability in PvP with targeted increases to Prayer of Healing’s group healing and the power of proc effects from the tree.
Prayerful Litany now causes the primary target of Prayer of Healing to be healed for 75% more in PvP combat (was 125%).
Prayer of Healing healing increased by 30% in PvP combat.
Archon: Resonant Energy now increases healing done by 4% per stack in PvP combat (was 2%).
Archon: Empowered Surges now increases the healing of spells affected by Surge of Light by 10% in PvP combat (was 5%).
Archon: Realized Potential now increases Flash Heal healing by 25% in PvP combat (was 20%).
ROGUE
Assassination
Deathstalker: Deathstalker’s Mark damage increased by 20% in PvP combat.
Deathstalker: Hunt Them Down damage increased by 20% in PvP combat.
Deathstalker: Darkest Night now increases the damage of the next Eviscerate by 15% in PvP combat (was 8%).
SHAMAN
Restoration
Healing Stream Totem and Stormstream Totem healing increased by 20% in PvP combat.
