蓝贴回复:魔兽世界:午夜热修复 - 10月27日
原题:蓝贴回复:World of Warcraft: Midnight Hotfixes - October 27
2026年10月27日,职业调整——德鲁伊:
野性:所有造成的伤害提高5%,不影响PvP战斗。
恢复:开发者说明:这些改动旨在帮助恢复德鲁伊应对地下城中的爆发伤害……
蓝贴影响分析
影响职业、版本,以及插件 / WA 作者需要关注的更新点。
这条内容主要影响 正式服 / 怀旧服需结合原文判断。重点关注 圣骑士、猎人、潜行者、牧师、死亡骑士、萨满祭司、法师、术士、武僧、德鲁伊、恶魔猎手、唤魔师。 插件与 WA 作者建议关注技能、光环、战斗机制和数据字段变化。
影响职业
圣骑士、猎人、潜行者、牧师、死亡骑士、萨满祭司、法师、术士
影响版本
正式服 / 怀旧服需结合原文判断
插件需要关注
Boss 提醒类插件(DBM / BigWigs)可能需要关注更新
职业技能、光环和冷却类 WA 可能需要调整触发条件
装备查询、掉落表和拍卖相关插件建议同步数据
WA 需要关注
受影响职业的技能监控、爆发提醒、减益追踪 WA
副本机制提醒、点名提醒、团队分组 WA
符文、天赋和新技能触发类 WA
2026年10月27日
职业
德鲁伊
野性
所有造成的伤害提高5%。不影响PvP战斗。
恢复
开发者说明:这些改动旨在帮助恢复德鲁伊应对地下城中的爆发伤害,因为他们落后于其他治疗者。他们在团队副本环境中表现良好,因此我们针对的是在治疗5人小队时更受青睐的天赋和技能。
繁茂治疗量提高60%。不影响PvP战斗。
愈合治疗量提高10%。不影响PvP战斗。
强化迅捷治愈使迅捷治愈的治疗量提高40%(原为30%)。不影响PvP战斗。
猎人
射击
开发者说明:这些改动旨在提升射击猎人的范围伤害效果。
弹幕射击现在使瞄准射击和快速射击的弹射伤害提高85%(原为75%)。
爆炸射击伤害提高10%。
乱射伤害提高10%。
法师
火焰
所有造成的伤害提高5%。不影响PvP战斗。
武僧
织雾
修复了导致迷雾线天赋有时无法正确治疗生命值最低目标的问题。
潜行者
敏锐
开发者说明:敏锐在12.1.5补丁改动中作为补偿获得的增强超出了预期,因此我们回退了其中很大一部分。此外,该补丁改动对诡诈者的益处大于死亡追猎者,因此诡诈者额外获得一个较小的削弱。
所有技能伤害降低8%。
诡诈者:慌乱现在使伤害提高5%(原为7%)。
术士
痛苦
痛苦无常伤害提高20%。不影响PvP战斗。
毁灭
火焰之雨伤害提高20%。
物品
修复了战袍会隐藏雷克萨护甲套装的问题。
迷宫
修复了某些场景未给予宏伟宝库进度的问题。
玩家对战
死亡骑士
邪恶
开发者说明:上次对萨莱茵的调整确实提升了其可用性,但吸血打击的影响比我们希望的要高。
萨莱茵:吸血打击在PvP战斗中的伤害降低20%。
恶魔猎手
吞噬者
坍缩之星在PvP战斗中的伤害提高20%。
唤魔师
preservation
时光守卫:时光动力使活体烈焰在PvP战斗中非瞬发时的治疗量和伤害提高80%(原为50%)。
时空守卫:回响现在使青翠之拥在PvP战斗中的治疗效果额外提高80%,持续8秒(原为40%)。
猎人
射击
夺命射击在PvP战斗中的伤害提高40%。
死亡之咬由瞄准射击激活的几率在PvP战斗中提高至25%。
黑暗游侠:黑箭在PvP战斗中的伤害提高40%。
法师
火焰
开发者注:火焰法师的表现持续超出预期,因此我们降低了其整体伤害,使其符合预期水平。
在PvP战斗中所有伤害降低5%。
冰霜
开发者注:霜火在本赛季对冰霜法师而言一直不是有竞争力的选择,因此我们提高了其若干爆发伤害方面,以使其伤害特性与法术射手区分开来。
霜火:等温核心的流星在PvP战斗中的伤害提高20%。
霜火:双生之力的炎爆术在PvP战斗中的伤害提高20%。
武僧
织雾
开发者注:天神导管在本赛季对织雾武僧而言一直不是有竞争力的选择,因此我们提高了其持续治疗和爆发治疗。
天神导管:天神导管的治疗在PvP战斗中提高35%。
天神导管:黑牛之力的吸收量在PvP战斗中提高25%。
圣骑士
神圣
开发者注:神圣圣骑士的治疗输出一直表现不佳,因此我们降低了圣光术的法力消耗,以促进读条治疗。
在PvP战斗中所有治疗提高5%。
神圣眷顾现在使圣光术在PvP战斗中的法力消耗降低50%(原为30%)。
牧师
神圣
开发者注:这些改动旨在通过有针对性地提高治疗祷言的群体治疗量以及天赋树中触发效果的威力,进一步提升执政官在PvP中的可用性。
虔诚祷文现在使治疗祷言的主要目标在PvP战斗中获得的治疗量提高75%(原为125%)。
治疗祷言在PvP战斗中的治疗提高30%。
执政官:共振能量现在使PvP战斗中每层效果提高4%的治疗量(原为2%)。
执政官:强化涌流现在使受光之涌动影响的法术在PvP战斗中的治疗提高10%(原为5%)。
执政官:潜能实现现在使快速治疗在PvP战斗中的治疗提高25%(原为20%)。
潜行者
刺杀
死亡追猎者:死亡追猎者印记在PvP战斗中的伤害提高20%。
死亡猎手:追猎在PvP战斗中的伤害提高20%。
死亡猎手:至暗之夜现在使下一次刺骨的伤害在PvP战斗中提高15%(原为8%)。
萨满祭司
恢复
治疗之泉图腾和风暴之泉图腾在PvP战斗中的治疗效果提高20%。
October 27, 2026
Classes
Druid
Feral
All damage done increased by 5%. Does not affect PvP combat.
Restoration
Developer’s note: These changes are intended to help Restoration Druid deal with burst damage in dungeons, as they are behind other healers. They are performing well in raid settings, so we are targeting talents and abilities that are favored when healing a 5-person group.
Verdancy healing increased by 60%. Does not affect PvP combat.
Regrowth healing increased by 10%. Does not affect PvP combat.
Improved Swiftmend increases Swiftmend healing by 40% (was 30%). Does not affect PvP combat.
Hunter
Marksmanship
Developers’ notes: These changes are intended to boost the area damage effectiveness of Marksmanship Hunters.
Trick Shots now increases the ricochet damage of Aimed Shot and Rapid Fire by 85% (was 75%).
Explosive Shot damage increased by 10%.
Volley damage increased by 10%.
Mage
Fire
All damage done increased by 5%. Does not affect PvP combat.
Monk
Mistweaver
Resolved an issue that caused the Mistline talent to sometimes not properly heal the lowest health target.
Rogue
Subtlety
Developers’ notes: The buff Subtlety received as compensation alongside changes in the 12.1.5 patch overshot expectations, so we’re rolling back a significant portion of that buff. In addition, the patch changes benefitted Trickster more than Deathstalker, so Trickster is receiving an additional smaller nerf.
All ability damage reduced by 8%.
Trickster: Fazed now increases damage by 5% (was 7%).
Warlock
Affliction
Unstable Affliction damage increased by 20%. Does not affect PvP combat.
Destruction
Rain of Fire damage increased by 20%.
Items
Fixed an issue where tabards would hide the Rexxar armor set.
Labyrinth
Fixed an issue where some scenarios were not granting Great Vault credit.
Player versus Player
Death Knight
Unholy
Developers’ notes: The last adjustments to San’layn did increase its viability, but the impact of Vampiric Strike has been higher than we would like.
San’layn: Vampiric Strike damage reduced by 20% in PvP combat.
Demon Hunter
Devourer
Collapsing Star damage increased by 20% in PvP combat.
Evoker
Preservation
Chronowarden: Chronal Dynamo increases the healing and damage of Living Flame by 80% when not an instant cast in PvP combat (was 50%).
Chronowarden: Reverberations now causes Verdant Embrace to heal for an additional 80% over 8 seconds in PvP combat (was 40%).
Hunter
Marksmanship
Kill Shot damage increased by 40% in PvP combat.
Deathblow’s chance to be activated by Aimed Shot increased to 25% in PvP combat.
Dark Ranger: Black Arrow damage increased by 40% in PvP combat.
Mage
Fire
Developers’ notes: Fire Mage has continued to overperform, so we’re decreasing its overall damage to bring it in line with expectations.
All damage reduced by 5% in PvP combat.
Frost
Developers’ notes: Frostfire has not been a competitive option for Frost Mages this season, so we’re increasing a few of its burst damage aspects to differentiate its damage profile from Spellslinger.
Frostfire: Isothermic Core’s Meteor damage increased by 20% in PvP combat.
Frostfire: Duality’s Pyroblast damage increased by 20% in PvP combat.
Monk
Mistweaver
Developers’ notes: Conduit of the Celestials has not been a competitive option for Mistweavers this season, so we’re increasing its consistent and burst healing.
Conduit of the Celestials: Celestial Conduit healing increased by 35% in PvP combat.
Conduit of the Celestials: Strength of the Black Ox absorb increased by 25% in PvP combat.
Paladin
Holy
Developers’ notes: Holy Paladin’s throughput has been underperforming and we’re decreasing the mana cost of Holy Light to promote casted healing.
All healing increased by 5% in PvP combat.
Divine Favor now reduces the mana cost of Holy Light by 50% in PvP combat (was 30%).
Priest
Holy
Developers’ notes: These changes are aimed at further improving Archon’s viability in PvP with targeted increases to Prayer of Healing’s group healing and the power of proc effects from the tree.
Prayerful Litany now causes the primary target of Prayer of Healing to be healed for 75% more in PvP combat (was 125%).
Prayer of Healing healing increased by 30% in PvP combat.
Archon: Resonant Energy now increases healing done by 4% per stack in PvP combat (was 2%).
Archon: Empowered Surges now increases the healing of spells affected by Surge of Light by 10% in PvP combat (was 5%).
Archon: Realized Potential now increases Flash Heal healing by 25% in PvP combat (was 20%).
Rogue
Assassination
Deathstalker: Deathstalker’s Mark damage increased by 20% in PvP combat.
Deathstalker: Hunt Them Down damage increased by 20% in PvP combat.
Deathstalker: Darkest Night now increases the damage of the next Eviscerate by 15% in PvP combat (was 8%).
Shaman
Restoration
Healing Stream Totem and Stormstream Totem healing increased by 20% in PvP combat.
