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蓝贴回复:魔兽世界:永久在线修正 - 2026年11月6日

原题:蓝贴回复:WoW: Forever Hotfixes - November 6, 2026
US论坛蓝贴Kaivax2026-11-07 09:07阅读 4
2026年11月6日 职业 修复了“迅捷与亡者”传承天赋有时无法按预期运作的问题。 冷却管理器 冷却管理器现在将正确显示控制效果的持续时间……

蓝贴影响分析

影响职业、版本,以及插件 / WA 作者需要关注的更新点。

这条内容主要影响 正式服 / 怀旧服需结合原文判断。重点关注 战士、潜行者、法师、术士、德鲁伊。 插件与 WA 作者建议关注技能、光环、战斗机制和数据字段变化。
影响职业
战士、潜行者、法师、术士、德鲁伊
影响版本
正式服 / 怀旧服需结合原文判断
插件需要关注
Boss 提醒类插件(DBM / BigWigs)可能需要关注更新 职业技能、光环和冷却类 WA 可能需要调整触发条件 装备查询、掉落表和拍卖相关插件建议同步数据
WA 需要关注
受影响职业的技能监控、爆发提醒、减益追踪 WA 副本机制提醒、点名提醒、团队分组 WA 符文、天赋和新技能触发类 WA
已有中文,可切换查看
2026年11月6日 职业 修复了“快速与死亡”传承天赋有时不按预期生效的问题。 冷却管理器 冷却管理器现在会始终正确显示控制技能的持续时间,即使涉及收益递减或机制减免(如兽人抗晕效果)因素也是如此。 德鲁伊 “绽放”现在会正确治疗目标。 修复了熊形态提示信息声称生命值提高数值不正确的问题。实际功能正确,但显示的数值有误。 “撕裂”的提示信息显示的伤害数值不正确,现已修正提示信息。实际造成的伤害没有变化。 修复了“迅捷治愈”的提示信息不再错误地提及消耗该效果。 法师 修复了法师仍然会学习“研究”法术、然后在重新登录后失去它的问题。该法术本不应存在,你应该在完成相关任务后只拥有“研习”法术。 修复了奥术冲击持续时间未正确为18秒的问题。 潜行者 “刺击”现在会在提示信息中显示等级1和等级2。 在点出“靴刀”天赋后,“刺击”现在会正确显示其提供的连击点数。 术士 虚空行者各等级的基础生命值提高约40点。 “灵魂虹吸”天赋不再错误地使“痛苦”提高其自身伤害。 战士 修复了“鲁莽挥击”的提示信息,现在会说明它激活“饮血者”。 地下城 修复了在玛拉顿击败瑟莱德丝公主后,阻止扎塔尔的灵魂生成的问题。 修复了可能导致黑喉巢穴和沉没之城中的一些生物错误地脱战的问题。 副本传送门现在应该会正确地将你传送到沉没之城内部。 敌人和NPC 丹莫罗——修复了格罗博拉采石场中穴居人重生过快的问题。 杜隆塔尔——脊影潜伏者现在正确拥有战利品。 河泽——击败有毒的克雷克后现在拥有正确的战利品。 悲伤沼泽——修复了佩鲁克有时不生成的问题。 泰达希尔——修复了鞭笞幼苗、绽放鞭笞者和怒藤对自然伤害免疫的问题。 物品 灼热匕首现在只会被带有伤害性成分的法术激活。 专业 制皮 制皮架技能要求降低至125(原为140)。此举使其不再成为制作需要125技能点的各种制皮图样的障碍。制皮架技能提升点数相应减少15点。 任务 解决了任务“鞭笞者沃莎”粗鲁地攻击区域内所有玩家的问题。 为凯尔洛尼安·永影冲泡了一壶新鲜的达纳苏斯顶级咖啡,使他在“沉睡者已苏醒”任务中减少打瞌睡的频率。玩家现在还会初始获得唤醒号角物品,以便在需要时唤醒他。 如果你遗忘剥皮技能,任务“粗糙的狼皮”现在会自动取消。 解决了“重拾圣光”任务中玩家有时无法治疗NPC的问题。 修复了“给伦姆斯的弹药”任务中的问题:如果玩家在另一名玩家之后立即互动,将无法看到战利品。 解决了溪谷部分任务物品掉落未在队伍玩家间共享的问题。 “绝不将就的鞍座”的刷新和任务物品掉落现在应该更加充裕。 洛丹伦废墟地下城中男爵掉落的“可恶的头颅”现在会正确地为15级(原为16级)的部落玩家提供任务“无尽的折磨”。 潮湿的便条掉率提高。呃。 种族 暗夜精灵 修复了影遁状态下的德鲁伊可以使用毁灭和突袭的Bug。 兽人 修复了某些术士宠物技能从兽人“命令”种族技能中获益过多的问题。 世界 部署了一些改进,提升了在较远距离外其他玩家及其目标的可见度。 雷霆崖——修复了理发店比预期更暗的问题。我们挪了挪灯光。
November 6, 2026 Classes Fixed an issue with the Quick and the Dead Legacy Talent where it sometimes did not work as intended. Cooldown Manager The Cooldown Manager will now correctly display the duration of crowd control spells at all times, even when diminishing returns or mechanic reductions (like orc stun reduction) are factors. Druid Bloom will now correctly heal the target. Fixed a bug where the tooltip of Bear Form claimed an incorrect health value increase. The functionality was correct, but the wrong value was reported. The tooltip for Ravage reported an incorrect value for its damage, and the tooltip has been corrected. There was no change made to damage done. Fixed the tooltip for Swiftmend to no longer incorrectly mention consuming the effect. Mage Fixed an issue where Mages were still learning the Research spell and then losing it upon relogging. This spell should not exist, and you should only have the Study spell after completing the relevant quest. Fixed an issue with Arcane Blast where its duration was not properly 18 seconds. Rogue Shank will now display Rank 1 and Rank 2 in the tooltips. While Boot Knife is talented, Shank will now correctly display the number of Combo Points it grants. Warlock Voidwalker base health increased by about 40 at all levels. The Soul Siphon talent no longer incorrectly causes Wrack to increase its own damage. Warrior Fixed the tooltip for Reckless Swings to mention that it activates Gore Drinker. Dungeons Fixed an issue that would prevent Zaetar’s Spirit from spawning after defeating Princess Theradras in Maraudon. Fixed an issue that could cause some creatures inside Blackmaw Hold and The Drowned City to erroneously disengage. The instance portal should now correctly teleport you inside The Drowned City Enemies and NPCs Dun Morogh - Fixed an issue where the troggs in Grol’bolar Quarry would respawn too quickly. Durotar - Ridgeshade Lurkers now correctly have loot. Riverglades - Krek the Noxious now has correct loot when defeated. Swamp of Sorrows - Fixed an issue where Pelluk would sometimes not spawn. Teldrassil - Fixed an issue where Lasher Sproutlings, Blooming Lashers, and Wrathvine were immune to nature damage. Items Searing Dagger is now only activated by spells that have a damaging component. Professions Leatherworking Tanning Rack skill requirement lowered to 125 (was 140). This prevents it from being an obstacle to crafting various Leatherworking patterns that require 125 skill. Tanning Rack skill-ups lowered by 15 skill points to account for this. Quests Resolved an issue with the quest “Vorsha the Lasher” rudely lashing everyone in the zone. Brewed a fresh pot of Darnassus’s finest coffee for Kerlonian Evershade so he falls asleep less often during “The Sleeper Has Awakened”. Players now also start with the Horn of Awakening item to wake him up when needed. The quest “Rough Wolf Pelts” is now automatically cancelled if you unlearn the Skinning skill. Resolved an issue with “Rediscovering the Light” where players were sometimes unable to heal NPCs. Fixed an issue during the quest “Ammo for Rumbleshot” where players could not see loot if interacting immediately following another player. Resolved an issue where some quest item drops in Riverglades were not shared by players in a party. “Never Saddle on Quality” spawns and quest item drops should now be more plentiful. The Abomimable Head dropped from The Baron in the Ruins of Lordaeron dungeon will now properly offer the quest “Unending Torment” for Horde players at level 15 (was level 16). Damp Note drop rate increased. Eww. Races Night Elf Fixed a bug granting Shadowmelded Druids access to Ravage and Pounce. Orc Fixes an issue where some Warlock pet abilities were benefitting too much from the Orc Command racial ability. World Deployed some improvements to the visibility of other players and their targets across relatively large distances. Thunder Bluff - Fixed an issue where the Barbershop was darker than intended. We moooved the lights around.