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StayUnsheathedStandalone 插件下载与使用指南
本页整理了 StayUnsheathedStandalone 的功能用途、适用人群、安装方法和常见问题,方便玩家快速判断是否需要安装。
适合谁用
StayUnsheathedStandalone 是一款 其他插件 类插件,适合需要优化界面、提升操作效率或补充游戏信息提示的魔兽世界玩家。
基本信息
- 插件作者:danielthefat
- 插件分类:其他插件
- 适配版本:12.0.0,11.2.7,12.0.1
- 累计下载:3,404
安装方法
- 点击上方下载按钮获取 StayUnsheathedStandalone插件文件。
- 解压后将插件文件夹放入 World of Warcraft/_retail_/Interface/AddOns 目录。
- 重启游戏或在角色界面点击插件,确认 StayUnsheathedStandalone 已启用。
- 如果插件不生效,请检查版本是否匹配,或关闭同类冲突插件后重试。
使用建议
StayUnsheathedStandalone 安装后建议先在角色界面确认已启用,进入游戏后根据插件提供的命令、小地图按钮或设置面板进行调整。如遇到报错,可先单独启用该插件排查冲突。
StayUnsheathedStandalone 常见问题
StayUnsheathedStandalone 适合需要 其他插件 类功能的玩家,特别是希望提升游戏便利性、界面管理或战斗信息获取效率的用户。
下载后解压到 Interface/AddOns 目录,然后重启游戏并在角色界面启用插件。
常见原因是目录多套一层、游戏版本不匹配、依赖插件缺失或同类插件冲突。
可以查看本页的替代插件推荐和相关插件区域,按下载量和分类选择同类工具。
插件 AI 问答
可以问:这个插件正式服能用吗、和 DBM 冲突吗、怎么设置、有没有替代插件。
StayUnsheathedStandalone 是一款魔兽世界插件,主要用于增益、减益、光环或职业状态监控。建议根据自己的版本和插件环境先测试兼容性。
插件用途
StayUnsheathedStandalone 主要面向需要其他插件功能的玩家,用来改善游戏体验、减少重复操作或补充默认界面没有直接提供的信息。
适用场景
- 增益、减益、光环或职业状态监控
使用建议
安装后建议先在角色选择界面或插件管理器中确认已启用,再进入游戏测试是否与现有整合包、WA 和其他插件冲突。如遇报错,可以先禁用同类插件排查。
StayUnsheathed (Standalone)
Keep your weapon unsheathed automatically when conditions allow.
This version is standalone (no Ace3) and is written to be safe with Retail aura privacy (“secret” values).
Features
Auto-unsheath when you are currently sheathed (never accidentally sheath).
Respects common restrictions:
- No unsheathing in combat (configurable in code).
- Avoids unsheathing while in vehicle / pseudo-vehicle auras (e.g., gliders).
- Avoids unsheathing while swimming and moving.
- Optional behavior in resting areas (cities).
Low overhead:
- Uses a periodic ticker (
C_Timer.NewTicker). - Uses
UNIT_AURA(player-only) for faster reaction to aura/state changes.
- Uses a periodic ticker (
Compatibility
- Target: WoW Retail (12.x).
- Uses
C_UnitAuras.GetAuraDataByIndexwhen available; falls back toUnitAurafor older clients. - Handles “secret” aura fields safely via
pcall().
Installation
Download / clone into:
World of Warcraft/_retail_/Interface/AddOns/StayUnsheathed/
Ensure these files exist:
StayUnsheathed.tocStayUnsheathed.lua
No external libraries required.
Commands
/su help— show help/su status— show current settings/su enable//su disable//su toggle/su togglespec— enable/disable per current spec/su togglecity— allow/deny in resting areas/su setchecktimer X— set ticker interval (seconds, minimum 1)
How it works
UNIT_AURA(forplayer) triggers an immediate re-check when your auras change.- A repeating ticker also checks your sheath state every X seconds as a safety net.
- If you are sheathed and all conditions pass, it calls
ToggleSheath().
Pseudo-vehicle detection
Some glider/vehicle-like effects are detected via a list of known spell IDs.
Retail can mark aura fields as “secret”; this addon protects lookups with pcall() to prevent errors.
Configuration
Most settings are available via slash commands and stored in per-character SavedVariables:
EnabledState(bool)CityUnsheathed(bool)SheathStateCheckTimerInSeconds(number)Specs[](per-spec enable flags)
SavedVariables live in WTF/Account/<AccountName>/<Realm>/<Character>/SavedVariables/.
Performance notes
- Uses
UNIT_AURA(player-only) to react quickly to aura/state changes. - The ticker still runs as a safety net; worst-case reaction time is bounded by the ticker interval.
Optional: If you prefer fewer event wakeups and can tolerate slower reaction time, you can disable aura-driven checks:
- Remove
"UNIT_AURA",from theEVENTSlist. - Delete the
if event == "UNIT_AURA" then ... endhandler branch.
After this, behavior relies on the ticker + major events only.
Troubleshooting
If the addon doesn’t unsheath:
- Ensure it’s enabled:
/su status - Confirm you’re not in combat, in a vehicle, pseudo-vehicle, or swimming while moving.
- Reduce interval:
/su setchecktimer 1
- Ensure it’s enabled:
Development
- Single-file addon logic in
StayUnsheathed.lua. - No framework dependencies.
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