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AAV - atrox Arena Viewer

AAV - atrox Arena Viewer 是一款魔兽世界插件,主要用于聊天与通讯相关功能。建议根据自己的版本和插件环境先测试兼容性。

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插件中文资料库

中文说明、玩家点评、适用场景和替代推荐,方便快速判断是否适合你。

玩家一句话点评
AAV - atrox Arena Viewer 适合需要聊天与通讯、界面增强或玩法辅助的玩家,建议结合自己的职业和版本先测试再长期使用。
适用场景
  • 界面布局、头像框、姓名板和动作条优化

AAV - atrox Arena Viewer 插件下载与使用指南

本页整理了 AAV - atrox Arena Viewer 的功能用途、适用人群、安装方法和常见问题,方便玩家快速判断是否需要安装。

适合谁用

AAV - atrox Arena Viewer 是一款 聊天与通讯 / 竞技场 / PVP 类插件,适合需要优化界面、提升操作效率或补充游戏信息提示的魔兽世界玩家。

基本信息

  • 插件作者:Borborad
  • 插件分类:聊天与通讯 / 竞技场 / PVP
  • 适配版本:5.4.8
  • 累计下载:11,964

安装方法

  1. 点击上方下载按钮获取 AAV - atrox Arena Viewer插件文件。
  2. 解压后将插件文件夹放入 World of Warcraft/_retail_/Interface/AddOns 目录。
  3. 重启游戏或在角色界面点击插件,确认 AAV - atrox Arena Viewer 已启用。
  4. 如果插件不生效,请检查版本是否匹配,或关闭同类冲突插件后重试。

使用建议

AAV - atrox Arena Viewer 安装后建议先在角色界面确认已启用,进入游戏后根据插件提供的命令、小地图按钮或设置面板进行调整。如遇到报错,可先单独启用该插件排查冲突。

AAV - atrox Arena Viewer 常见问题

这个插件适合哪些玩家?

AAV - atrox Arena Viewer 适合需要 聊天与通讯 / 竞技场 / PVP 类功能的玩家,特别是希望提升游戏便利性、界面管理或战斗信息获取效率的用户。

下载后怎么安装?

下载后解压到 Interface/AddOns 目录,然后重启游戏并在角色界面启用插件。

为什么插件不显示或不生效?

常见原因是目录多套一层、游戏版本不匹配、依赖插件缺失或同类插件冲突。

有没有类似插件可以替代?

可以查看本页的替代插件推荐和相关插件区域,按下载量和分类选择同类工具。

插件 AI 问答

可以问:这个插件正式服能用吗、和 DBM 冲突吗、怎么设置、有没有替代插件。

AAV - atrox Arena Viewer 是一款魔兽世界插件,主要用于聊天与通讯相关功能。建议根据自己的版本和插件环境先测试兼容性。

插件用途

AAV - atrox Arena Viewer 主要面向需要聊天与通讯功能的玩家,用来改善游戏体验、减少重复操作或补充默认界面没有直接提供的信息。

适用场景

  • 聊天与通讯相关功能

使用建议

安装后建议先在角色选择界面或插件管理器中确认已启用,再进入游戏测试是否与现有整合包、WA 和其他插件冲突。如遇报错,可以先禁用同类插件排查。

AAV is an arena replay addon, that lets you record or even broadcast arena matches. These arena matches can be viewed within WoW, while doing your daily quests, raids or just idling in Dalaran. It's optimized to run in very good-performance.

If you ever wanted to analyze your arena matches, why you died on that particular time on that particular match against that particular game and what skill could have been used, then AAV is a gem for you! Or if you want to follow your guildmates while they're doing arena, just hop in to their broadcast and watch their play.

Features

  • record, replay, delete arena matches
  • broadcast arena matches to guild mates
  • see used skills
  • casting bar
  • cooldown bar
  • interrupts (school locks)
  • target system
  • health and mana tracking
  • change game speed in replay
  • minimap icon menu
  • match statistics (damage/healing done, ratings)

Limitation

AAV is like a graphical and interactive combatlog, that parses every action in the arena. However, it's not possible to keep track of the positionings. Who knows, maybe Blizzard opens up their API to make coordination gathering available in arena; this would make AAV more workable.

Slash Commands

  • /play [number] - plays a given match.
  • /delete [number] - deletes a give match.
  • /record - whether a match will be recorded.
  • /broadcast - enable/disable broadcasting.
  • /lookup - lists all available broadcasts.
  • /connect [name] - connects to the broadcast with the given name.

Known Bugs

  • crowd control timers overlap with existing timers (good visible by Heroism)
  • in rare cases stealth classes are not visible at all
  • during broadcasting the icon and healthbar of combatants may switch places in rare cases and the buff and debuf bar doesn't fit

FAQ

How much Memory does the addon use?

The addon is optimized for high-performance and as few memory usage as possible. Due to these requirements the player uses in play less than 1 MB memory. An average match takes up from 60 ~ 180kb, depends on heavy usage of spells and events (warlocks and resto druids do their job pretty well!). Matches can be deleted to free memory if needed.

Does it hurt my FPS rate?

Not at all. From the stated requirements in the first question the addon is designed for high-performance and you won't notice any FPS loss.

Does my ping increase while broadcasting?

Not at all as well. The sent data is small and won't delay your latency. Additionally a sending mechanism takes care of the sending behaviour so you will never burst in sending data.

Isn't it possible to disconnect when sending too much data?

Yes, it is possible, but in AAV a sending mechanism takes care of all outgoing data. Rather sending all data at once, it apportions the big load of data over a certain time, that prevents from being disconnected.

Where is the match data stored to?

World of Warcraft\WTF\<your account>\SavedVariables\aav.lua

I don't record/broadcast any combat events anymore, only Healthbar and Mana changes, why?

This happens when your combat log and any addons that use the COMBAT_LOG_EVENT_UNFILTERED event (like AAV or afflicted) get screwed up due to massive glitched spam (courtesy of Blizzard). If you're familiar with the /run CombatLogClearEntries() command, that's being fired on every frame update, then you should be fine. Otherwise type /run ReloadUI() or relog will solve this problem. The incomplete match data that have been recorded under the bug cannot be fixed to show other events than Health's or Mana's.

The damage in the score board doesn't match with my recount's, why?

In the current version pets are completely disabled, means, their damage and contribution doesn't count yet.

CurseForge: https://www.curseforge.com/wow/addons/aav-atrox-arena-viewer

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