魔兽科普汇聚WoW玩家们专属综合资讯门户网站!

Clicked

Clicked 是一款魔兽世界插件,主要用于界面框架、头像、动作条或冷却显示优化、副本、团本、大秘境或钥石辅助。建议根据自己的版本和插件环境先测试兼容性。

免费下载 举报 收藏插件
插件详情

插件中文资料库

中文说明、玩家点评、适用场景和替代推荐,方便快速判断是否适合你。

玩家一句话点评
Clicked 适合需要单位框架、界面增强或玩法辅助的玩家,建议结合自己的职业和版本先测试再长期使用。
适用场景
  • 副本、团队本和大秘境战斗提醒
  • 界面布局、头像框、姓名板和动作条优化

Clicked 插件下载与使用指南

本页整理了 Clicked 的功能用途、适用人群、安装方法和常见问题,方便玩家快速判断是否需要安装。

适合谁用

Clicked 是一款 动作条 / 战斗 / 单位框架 类插件,适合需要优化界面、提升操作效率或补充游戏信息提示的魔兽世界玩家。

基本信息

  • 插件作者:Snakybo
  • 插件分类:动作条 / 战斗 / 单位框架
  • 适配版本:1.15.8,2.5.5,3.80.1,5.5.4,12.0.7
  • 累计下载:8,427

安装方法

  1. 点击上方下载按钮获取 Clicked插件文件。
  2. 解压后将插件文件夹放入 World of Warcraft/_retail_/Interface/AddOns 目录。
  3. 重启游戏或在角色界面点击插件,确认 Clicked 已启用。
  4. 如果插件不生效,请检查版本是否匹配,或关闭同类冲突插件后重试。

使用建议

Clicked 安装后建议先在角色界面确认已启用,进入游戏后根据插件提供的命令、小地图按钮或设置面板进行调整。如遇到报错,可先单独启用该插件排查冲突。

Clicked 常见问题

这个插件适合哪些玩家?

Clicked 适合需要 动作条 / 战斗 / 单位框架 类功能的玩家,特别是希望提升游戏便利性、界面管理或战斗信息获取效率的用户。

下载后怎么安装?

下载后解压到 Interface/AddOns 目录,然后重启游戏并在角色界面启用插件。

为什么插件不显示或不生效?

常见原因是目录多套一层、游戏版本不匹配、依赖插件缺失或同类插件冲突。

有没有类似插件可以替代?

可以查看本页的替代插件推荐和相关插件区域,按下载量和分类选择同类工具。

插件 AI 问答

可以问:这个插件正式服能用吗、和 DBM 冲突吗、怎么设置、有没有替代插件。

Clicked 是一款魔兽世界插件,主要用于界面框架、头像、动作条或冷却显示优化、副本、团本、大秘境或钥石辅助。建议根据自己的版本和插件环境先测试兼容性。

插件用途

Clicked 主要面向需要单位框架功能的玩家,用来改善游戏体验、减少重复操作或补充默认界面没有直接提供的信息。

适用场景

  • 界面框架、头像、动作条或冷却显示优化
  • 副本、团本、大秘境或钥石辅助

使用建议

安装后建议先在角色选择界面或插件管理器中确认已启用,再进入游戏测试是否与现有整合包、WA 和其他插件冲突。如遇报错,可以先禁用同类插件排查。

Clicked is a World of Warcraft addon with the goal of improving keybinds and macros. The addon adds a configuration window from where all keybinds can be configured to do something.

There is an extreme amount of freedom in configuring exactly what a keybind does by creating bindings. A binding can do anything from casting a spell to using an item to running a custom macro. Alongside from configuring what a binding does, you are also able to specify the exact target priority for that binding and configure the conditions under which the binding should load.

When configuring multiple bindings on one keybind, Clicked will automatically combine their functionality and allow the keybind to perform either action depending on the context.

Additionally Clicked adds support for the binding of all mouse buttons in case you prefer clicking on a unit frame to cast something.

Features

  • Create keyboard and mouse button bindings for spells, items, cancelauras, and custom macros
  • No performance impact during gameplay
  • Create globally available bindings, or profile specific bindings
  • Easily import your action bar layout
  • Cast spells without action bars
  • Cast spells by clicking on unit frames
  • Easily select spells from the spellbook
  • Easily import the entire spellbook
  • Configure binding target priorities
  • Configure binding load conditions
  • Configure macro conditionals
  • Configure multiple bindings on the same keybind
  • Configure custom macros without taking up a macro slot
  • Configure a unit frame blacklist
  • Automatically unload and unlock keybinds while in a vehicle

Configure binding target priorities

You can use the binding target interface to configure the exact target priority. When the binding is activated, Clicked will try to cast the assigned spell or item on each target configured, if the conditions of a target are not met, or if the target does not exist it will try the next target until a valid target is found.

You can mix and match a variety of targets and target conditions in one binding, Clicked will automatically adjust the UI so that the targets list always makes sense, for example it won't allow targets after selecting yourself as a target, since that will not be reachable ever.

A full list of all available targets:

  • Default behaves like the default behavior you would get from putting an ability on your action bar
  • Player (you)
  • Target
  • Target of target
  • Mouseover target
  • Target of mouseover target
  • Focus target
  • Cursor position will cast on your cursor's position, mainly for placable AoE abilities
  • Pet
  • Pet target
  • Party 1-5
  • Arena 1-3

In addition to the unit to cast on, you can also configure (optional) modifiers for that target:

  • Friendly
  • Hostile
  • Alive
  • Dead

Binding target configuration

Configure binding load conditions

You can configure the exact load conditions on a per-target basis, through this interface you can specify the exact requirements that have to be met for this binding to activate. For example you can configure a binding to only load when a talent has been selected, when you're in war mode, or when you're in a specific zone.

A full list of all available load conditions:

  • Never load will prevent the binding from loading entirely
  • Player Name-Realm checks if your name/realm matches the input
  • Class checks if you are of the selected class(es)
  • Race checks if you are of the selected race(s)
  • Talent specialization checks if you are in the selected talent specialization(s)
  • Talent selected checks if you have the selected talent(s) active
  • PvP talent selected checks if you have the selected PvP talent(s) active
  • War Mode checks if you are in the selected War Mode state
  • (not) in zone(s) checks if you are (not) in the specified zone(s)
  • Spell known checks if you can currently cast the specified spell or ability
  • In group checks if you are in the specified group type (solo, party, raid)
  • Instance type checks if you are in the specified instance type(s) (none, arena, battleground, dungeon, raid)
  • Player in group checks if the specified player is in your group
  • Item equipped checks if the specified item is equipped

Binding load conditions

Configure macro conditionals

These map directly to the macro conditionals found here. Most of them are negatable, allowing for nearly all conditional functionality macros offer without writing a single line of text.

  • Stance (or Form) checks if you are in the selected stance(s) or shapeshift form(s)
  • Combat checks if you are in the selected combat state
  • Pet checks if your pet is active
  • Stealth checks if you are stealthed
  • Mounted checks if you are mounted
  • Outdoors checks if you are outdoors
  • Swimming checks if you are swimming
  • Channeling checks if you are channeling a specific item or spell, or just in general
  • Flying checks if you are flying
  • Flyable checks if you are in an area that permits flying
  • Advanced flyable (or Dragonriding) checks if you are in an area that permits Dragonriding

Configure multiple bindings on the same keybind

You can configure as many bindings on the same keybind as you want, Clicked will automatically and dynamically prioritize the spell, item, or macro to activate based on the configuration of all bindings sharing the same keybind.

Binding 1 Binding 2

With the above configuration, Clicked will automatically combine the Flash of Light and Crusader Strike bindings and generate a macro:

/cast [@target,help] Flash of Light; [@target,harm] Crusader Strike; [@player] Flash of Light

This all happens at the time of configuration, so Clicked has no additional performance impact during gameplay at all.

Configure custom macros without taking up a macro slot

In addition to the ability to cast spells and use items, Clicked also supports creating bindings for custom macros. These custom macros benefit from all the same customizable load conditions, and aim to provide access to functionality that is more than just casting a spell or using an item.

Do note that while it is also possible to create custom macros to cast spells or use items, it's not recommended to do so as they do not benefit from the smart targeting functionality, custom macros are usable alongside regular bindings, but their functionality is for the most part restricted to executing either before or after the automatically generated macro that is used by "Cast a spell" or "Use an item" bindings, hence it is highly recommended to use those instead.

In the case where you feel like you need to use custom macros a lot, feel free to create a feature request explaining what you need them for, so that functionality can be added as a built-in option.

Custom macros

Usage

To get started with Clicked, open the binding configuration window, either by typing /clicked in the chat frame, or by clicking on the minimap button.

Binding configuration window

Slash commands

The main slash command is /clicked. Additionally /cc works as an alias for all slash commands.

  • Use /clicked to open the binding configuration window
  • Use /clicked profile to quickly navigate to the profile management options
  • Use /clicked blacklist to quickly navigate to the unit frame blacklist options
  • Use /clicked dump to generate a debugging log of the current state

Issues and support

See the GitHub Issue tracker.

Please include the output from /cc dump if you have any issues, if there are any specific binding that are causing issues please include information about which ones are problematic.

Changelog

See the changelog on GitHub. The changelog contains release notes for all released versions, and also upcoming versions.

Credits

Clicked is inspired by Clique.

CurseForge: https://www.curseforge.com/wow/addons/clicked

用户评价

暂无 / 5,0 条评价
免费插件下载后可以评价;付费插件 / WA 购买后可以评价;委托订单完成后可以评价。
暂无评价。

相关推荐

继续看看这些内容

全站搜索