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中文说明、玩家点评、适用场景和替代推荐,方便快速判断是否适合你。
- 界面布局、头像框、姓名板和动作条优化
- 伤害、治疗、仇恨和战斗数据统计
ClassicNumbers SCT 插件下载与使用指南
本页整理了 ClassicNumbers SCT 的功能用途、适用人群、安装方法和常见问题,方便玩家快速判断是否需要安装。
适合谁用
ClassicNumbers SCT 是一款 开发工具 / 战斗 / HUD界面 / 其他插件 / 插件扩展 类插件,适合需要优化界面、提升操作效率或补充游戏信息提示的魔兽世界玩家。
基本信息
- 插件作者:AcidBomb
- 插件分类:开发工具 / 战斗 / HUD界面 / 其他插件 / 插件扩展
- 适配版本:1.15.8,2.5.5
- 累计下载:925
安装方法
- 点击上方下载按钮获取 ClassicNumbers SCT插件文件。
- 解压后将插件文件夹放入 World of Warcraft/_retail_/Interface/AddOns 目录。
- 重启游戏或在角色界面点击插件,确认 ClassicNumbers SCT 已启用。
- 如果插件不生效,请检查版本是否匹配,或关闭同类冲突插件后重试。
使用建议
ClassicNumbers SCT 安装后建议先在角色界面确认已启用,进入游戏后根据插件提供的命令、小地图按钮或设置面板进行调整。如遇到报错,可先单独启用该插件排查冲突。
ClassicNumbers SCT 常见问题
ClassicNumbers SCT 适合需要 开发工具 / 战斗 / HUD界面 / 其他插件 / 插件扩展 类功能的玩家,特别是希望提升游戏便利性、界面管理或战斗信息获取效率的用户。
下载后解压到 Interface/AddOns 目录,然后重启游戏并在角色界面启用插件。
常见原因是目录多套一层、游戏版本不匹配、依赖插件缺失或同类插件冲突。
可以查看本页的替代插件推荐和相关插件区域,按下载量和分类选择同类工具。
插件 AI 问答
可以问:这个插件正式服能用吗、和 DBM 冲突吗、怎么设置、有没有替代插件。
ClassicNumbers SCT 是一款魔兽世界插件,主要用于界面框架、头像、动作条或冷却显示优化、伤害统计、输出循环或战斗表现分析,适合对应经典服或周年服版本使用。建议根据自己的版本和插件环境先测试兼容性。
插件用途
ClassicNumbers SCT 主要面向需要HUD界面功能的玩家,用来改善游戏体验、减少重复操作或补充默认界面没有直接提供的信息。
适用场景
- 界面框架、头像、动作条或冷却显示优化
- 伤害统计、输出循环或战斗表现分析
使用建议
安装后建议先在角色选择界面或插件管理器中确认已启用,再进入游戏测试是否与现有整合包、WA 和其他插件冲突。如遇报错,可以先禁用同类插件排查。
ClassicNumbers SCT
Vanilla-style nameplate combat text for WoW Classic Era and TBC Classic Anniversary — released publicly as ClassicNumbers SCT and polished for modern Classic clients.
Quick Links
Why this fork
ClassicNumbers SCT is the public release name for this maintenance takeover of an older combat-text addon fork.
The goal is simple:
- keep the original feel intact,
- preserve legacy feature paths instead of stripping them,
- make the addon reliable on TBC Classic Anniversary,
- and add the quality-of-life controls players actually expect before shipping.
Highlights
| Area | Included |
|---|---|
| Core display | Vanilla-style damage numbers above enemy nameplates |
| Layout control | Separate tuning for normal hits and critical hits |
| Motion | Expanded motion library for hits, with subtle style inheritance for crits |
| Style control | Independent hit and crit style selectors with hover help |
| Crit logic | Biggest-crit centering and biggest-crit scaling |
| Readability | Font family, outline, monochrome, and color customization |
| Extra context | Optional spell icons, personal damage display, and nameplate attachment toggle |
| Focus | Current-target emphasis scaling |
| Audio | Multi-tier crit sounds |
| Testing | Preview / test buttons directly inside the config UI |
| Configuration | Profile management via AceDBOptions |
Animation Library
ClassicNumbers SCT now supports these motion styles:
| Style | Behavior |
|---|---|
| Vertical | Classic straight rise |
| Arc | Curved lateral drift |
| Fountain | Wider upward burst |
| Sway | Gentle side motion |
| Wave | Smoother multi-pass lateral drift |
| Zigzag | Sharper alternating path |
| Spiral | Circular motion layered onto upward travel |
| Bounce | Upward motion with hop-like offset |
| POW Burst | Comic-book style impact burst with aggressive punchy motion |
| Shockwave | Fast outward blast with a rippling impact feel |
| Comet Trail | Forward-driving streak with trailing lift |
| Random Mix | Automatically picks from the implemented styles per number |
For a clean default, start with Vertical or Arc.
For maximum visual character, try POW Burst, Shockwave, Comet Trail, or Random Mix.
Crits can now use their own selected style, and the hover tooltip on each style selector explains what every style does.
Feature Breakdown
Text & readability
| Setting | What it controls |
|---|---|
| Font selection | Font choice via LibSharedMedia |
| Font flags | Outline / thick outline / monochrome combinations |
| Default colors | Auto-attack and ability color pickers |
| School colors | Damage-school coloring toggle |
| Number formatting | Truncation and comma separation |
Normal hits
| Option | Available control |
|---|---|
| Layout | Size and X / Y offset |
| Motion | Scroll distance, scroll speed, hit animation style |
| Visibility | Alpha and display duration |
| Filtering | Small-hit filter |
| Density | Max hits displayed per target |
Critical hits
| Option | Available control |
|---|---|
| Layout | Crit size and X / Y offset |
| Motion | Crit animation style |
| Visibility | Alpha and display duration |
| Filtering | Small-crit filter |
| Chain control | Max crits shown per target |
| Advanced behavior | Hide non-crits during big crit chains, keep biggest crit centered, scale biggest crit above the rest, and support larger active crit chains |
Extras
| Feature | Included |
|---|---|
| Personal display | Personal damage display and personal damage color behavior |
| Readability extras | Spell icons, current target emphasis, and nameplate attachment toggle |
| Compatibility | Legacy overlap handler and Blizzard combat text toggle |
| Audio | Crit / Huge Crit / Monster Crit sounds |
| Profiles | Full profile save / copy / reset support in a dedicated Profiles subcategory |
Preview & Testing
The options UI includes a dedicated Preview / Test section so you can validate changes before entering combat.
Available preview buttons:
| Button | Purpose |
|---|---|
| Preview Hit | Test normal-hit formatting and motion |
| Preview Crit | Test crit styling and scaling |
| Preview Spell | Test spell coloring and optional icons |
| Preview Crit Chain | Test centering, biggest-crit scaling, and overlap behavior |
| Preview Personal Damage | Test personal anchor and personal color handling |
If you have a current target, previews try to use the visible target nameplate. Otherwise, they fall back to displaying on your player anchor.
If Attach outgoing damage to nameplates is disabled, outgoing previews and outgoing damage use the central UI anchor instead.
If it is enabled, both normal hits and crits use the outgoing nameplate anchor path.
This makes it much easier to verify:
- animation style readability,
- hit style vs crit style contrast,
- crit-chain layout,
- biggest-crit centering,
- biggest-crit scaling,
- personal damage behavior,
- spell icon rendering,
- and current-target emphasis.
Slash Commands
Use any of these commands to open the config panel, open Profiles, or trigger built-in previews:
| Command | Action |
|---|---|
/classicnumbers |
Open the config panel |
/classicnumber |
Alias for the main slash command |
/cn |
Short alias |
/classicnumbers help |
Show command help in chat |
/classicnumbers profiles |
Open the Profiles category |
/classicnumbers preview hit |
Preview a normal hit |
/classicnumbers preview crit |
Preview a crit |
/classicnumbers preview spell |
Preview spell damage with current icon/color settings |
/classicnumbers preview chain |
Preview a crit chain |
/classicnumbers preview personal |
Preview personal damage |
Compatibility
Current maintenance emphasis:
| Client | Status |
|---|---|
| WoW Classic Era | Supported |
TBC Classic Anniversary (_anniversary_, interface 20505) |
Primary maintenance target |
The TOC also includes additional Classic-family interface values already present in the project.
Installation
- Download or clone the addon.
- Place the
ClassicNumbersfolder inside your WoW AddOns directory. - For TBC Classic Anniversary, the path is typically:
World of Warcraft\_anniversary_\Interface\AddOns\ClassicNumbers
- The live addon name is ClassicNumbers SCT, but the folder name must stay exactly
ClassicNumbers. - Launch the game and enable the addon if needed.
Included Libraries
- Ace3
- LibEasing
- LibSharedMedia-3.0
Maintainer Notes
| File | Purpose |
|---|---|
ClassicNumbers.lua |
Core runtime |
ClassicNumbers.toc |
Addon metadata |
urls.md |
API / FrameXML reference links |
CHANGELOG.md |
Release history |
AGENTS.md |
Workspace / maintainer guidance |
CURSEFORGE.md |
CurseForge-ready long description |
If you change user-facing behavior, update the README, changelog, and TOC version together.
If you add a new animation style, also update the hover-tooltip style descriptions in ClassicNumbers.lua.
Credits
- Original addon author: zeldarsprod
- Current maintenance: this fork’s maintainers
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