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UnitFramesLite

UnitFramesLite 是一款魔兽世界插件,主要用于界面框架、头像、动作条或冷却显示优化、增益、减益、光环或职业状态监控、背包、银行、专业制造或物品整理。建议根据自己的版本和插件环境先测试兼容性。

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插件中文资料库

中文说明、玩家点评、适用场景和替代推荐,方便快速判断是否适合你。

玩家一句话点评
UnitFramesLite 适合需要单位框架、界面增强或玩法辅助的玩家,建议结合自己的职业和版本先测试再长期使用。
适用场景
  • 背包、银行和物品整理
  • 任务路线、地图标记和野外探索
  • 界面布局、头像框、姓名板和动作条优化

UnitFramesLite 插件下载与使用指南

本页整理了 UnitFramesLite 的功能用途、适用人群、安装方法和常见问题,方便玩家快速判断是否需要安装。

适合谁用

UnitFramesLite 是一款 增益与减益 / 单位框架 类插件,适合需要优化界面、提升操作效率或补充游戏信息提示的魔兽世界玩家。

基本信息

  • 插件作者:SeynikRoot
  • 插件分类:增益与减益 / 单位框架
  • 适配版本:12.0.5
  • 累计下载:6,671

安装方法

  1. 点击上方下载按钮获取 UnitFramesLite插件文件。
  2. 解压后将插件文件夹放入 World of Warcraft/_retail_/Interface/AddOns 目录。
  3. 重启游戏或在角色界面点击插件,确认 UnitFramesLite 已启用。
  4. 如果插件不生效,请检查版本是否匹配,或关闭同类冲突插件后重试。

使用建议

UnitFramesLite 安装后建议先在角色界面确认已启用,进入游戏后根据插件提供的命令、小地图按钮或设置面板进行调整。如遇到报错,可先单独启用该插件排查冲突。

UnitFramesLite 常见问题

这个插件适合哪些玩家?

UnitFramesLite 适合需要 增益与减益 / 单位框架 类功能的玩家,特别是希望提升游戏便利性、界面管理或战斗信息获取效率的用户。

下载后怎么安装?

下载后解压到 Interface/AddOns 目录,然后重启游戏并在角色界面启用插件。

为什么插件不显示或不生效?

常见原因是目录多套一层、游戏版本不匹配、依赖插件缺失或同类插件冲突。

有没有类似插件可以替代?

可以查看本页的替代插件推荐和相关插件区域,按下载量和分类选择同类工具。

插件 AI 问答

可以问:这个插件正式服能用吗、和 DBM 冲突吗、怎么设置、有没有替代插件。

UnitFramesLite 是一款魔兽世界插件,主要用于界面框架、头像、动作条或冷却显示优化、增益、减益、光环或职业状态监控、背包、银行、专业制造或物品整理。建议根据自己的版本和插件环境先测试兼容性。

插件用途

UnitFramesLite 主要面向需要单位框架功能的玩家,用来改善游戏体验、减少重复操作或补充默认界面没有直接提供的信息。

适用场景

  • 界面框架、头像、动作条或冷却显示优化
  • 增益、减益、光环或职业状态监控
  • 背包、银行、专业制造或物品整理

使用建议

安装后建议先在角色选择界面或插件管理器中确认已启用,再进入游戏测试是否与现有整合包、WA 和其他插件冲突。如遇报错,可以先禁用同类插件排查。

# UnitFramesLite

A lightweight World of Warcraft addon that provides clean, modern, fully configurable player, target, focus, and pet unit frames alongside or in place of the default Blizzard frames.

## Features

### Unit Frames
- **Four independent frames**: Player, Target, Focus, and Pet — each fully configurable or disabled individually
- **Two display modes per frame**:
  - **Bar mode** — traditional horizontal health bar
  - **Orb/Sphere mode** — circular health orb with configurable fill direction, gradient, and solid colour options
- **Portrait support** — 2D, 3D, or unit-type-based portraits, attachable to either side of the frame
- **Elite/Rare-Elite dragon border** — automatically shows the appropriate dragon texture for elite, rare-elite, rare, and world boss targets; auto-fits to orb size
- **Blizzard frame integration** — optionally hide the default Blizzard unit frames per unit

### Health Bar
- Configurable width, height, and bar texture (via LibSharedMedia)
- Solid colour or two-stop gradient (horizontal or vertical), with reverse fill option
- Customisable background colour and bar border (colour, thickness)
- Health text: current, max, or current/max; full or abbreviated (e.g. "142k")
- Health percentage display — independent font, size, position, and colour
- Colour-by-reaction support: friendly / neutral / enemy colours (custom or Blizzard defaults)

### Power Bar / Orb Power Ring
- **Bar mode**: detachable power bar with custom size, position, fill direction, and colour
- **Ring mode**: circular power ring around the health orb with configurable thickness, direction (CW/CCW), and colour
- Per-power-type colours (Mana, Rage, Energy, Focus, Runic Power, etc.) — individually customisable with a reset-to-defaults button
- Option to hide power display when out of combat

### Class Resources
- Displays class resource pips (combo points, Holy Power, Soul Shards, Runes, etc.) for the player
- **Three pip shapes**: Rectangle, Circle, Diamond
- Configurable pip size, gap, X/Y position, and alpha
- **Pip colour modes**: solid colour or horizontal/vertical gradient; gradient can be applied per-pip individually
- Optional pip border with configurable thickness and colour
- Optional pip background colour
- Visibility controls: show in combat only, show out of combat, show when hostile target is selected
- Test button to preview resource display in the options panel

### Buffs & Debuffs
- **Three display modes**: Icons, Bars, or Rings — independently selectable for buffs and debuffs
- Configurable icon size, icons per row, max shown, and grow direction (up/down/left/right)
- Buff/debuff bars: custom width, height, and position
- Buff/debuff rings: configurable radius and gap
- Timer text on auras: font, size, colour — all customisable
- Option to filter out long-duration auras (hide auras over N seconds total duration)
- Debuff filtering: player-cast only, curable only
- Tooltip support with configurable delay
- Optional Masque skinning support for aura icons

### Text & Fonts
- Per-element font selection for: name, HP text, HP percentage, level, and power text
- Full LibSharedMedia font support — use any registered font
- Per-element font size, X/Y position offsets, and alignment (Left/Center/Right)
- Name text wrapping with configurable wrap width and grow direction

### Alpha & Visibility
- Combat alpha and out-of-combat alpha — set independently per frame
- Fade when no target is selected (configurable target alpha)
- Fade when target is non-hostile (out of combat)
- Alpha can affect everything, foreground only, or background only
- "Keep text visible" option ignores alpha fading for text elements
- Sync alpha: non-player frames can mirror the player frame's alpha settings
- Conditional visibility: show frame only when mounted, in vehicle, resting, stealthed, in combat, out of combat, solo, in group, or in instance

### Layout & Positioning
- Freely drag each frame to any screen position (or lock to prevent accidental movement)
- Nudge sliders with +/− buttons and direct text input for precise X/Y positioning and frame dimensions
- Copy settings from one unit frame to another (player↔target automatically mirrors X positions)

### Interface Integration
- Minimap button toggle (via LibDBIcon)
- Bazooka data broker plugin support
- Full in-game options panel under Interface Options → AddOns → UnitFramesLite
- Settings reset to defaults per unit via `/ufl reset`

## Optional Dependencies
- **LibSharedMedia-3.0** — unlocks additional fonts and statusbar textures
- **LibDataBroker-1.1 + LibDBIcon-1.0** — enables minimap button
- **Masque** — enables button skinning for aura icons

## In-game configuration
- Open the Blizzard Interface Options: AddOns → UnitFramesLite → Player/Target/Focus/Pet.
- Or use slash commands:
  - `/ufl options` → opens options panel
  - `/ufl reset` → resets settings to defaults
  - `/ufl` → command help

## Files
- `UnitFramesLite.toc`
- `UnitFramesLite.lua`
- `UnitFramesLite.xml`
- `UnitFramesLite_Options.lua`
CurseForge: https://www.curseforge.com/wow/addons/unitframeslite

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